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Tunguska: The Visitation - Enhanced Edition News

Update 1.71-3 Patch Notes

- Fixed a bug with Chinese and Ukrainian language, where the "Sticks & Stones" button for starting new game is pointing to the wrong function, and starts a hardcore mode instead of Sticks & Stones mode

- Fixed a bug with Chinese language, where the "Sticks & Stones" stamp on player status page doesn't display

- Semi-auto guns (such as handguns, sniper rifles) will now be truly semi-auto, so you will have to click LMB for each shot. Pump action shotguns are not affected by this, and you can still hold LMB to keep shooting.

Shadow Master DLC Is Now Released! Bug Fix and New Guns Too!

Dear Ghoul Hunters,

Thank you so much for your patience and support throughout the last few months, from when I first had the idea of a stealth-centric game mode, to turning it to an extension of the original storyline. It was one month late to the party, due to my sickness, scope expansion, and translations, but the work is completed now and ready for you to enjoy! :)

Get Shadow Master DLC Now at -20% discount!

https://store.steampowered.com/app/2509350/Tunguska_Shadow_Master/

In this update I also included a few fixes:

- A nasty, game-breaking bug with the inventory. If you pick up a larger item and try to put it in the backpack with no room for it, the item will get "stuck in your hand" and you can't exit the inventory.

- Increased the recoil buff for when you crouch, and also added an accuracy buff for crouching. You will see the crosshair shrinking just like most FPS games.

Special thanks to TayTay for bringing up the issue and suggestion above. I have no idea how long that inventory bug has been around, but I certainly haven't touched that code for eternity. I'm glad it's now been fixed! He also wrote a very detailed review that provided a lot of insight with the problems in the game, and I will slowly work towards enhancing the game accordingly.

Thank you to TayTay, and to many other folks who have left me detailed reviews, telling me what I did right and what I did wrong. Please feel free to engage me any time in Discord or Steam Community!


- Added two new weapons to the game: SKS-DMR (an entry level sniper), and SKS Carbine (a unique gun unlocked after player reading all of Haruko's autobiography)

- The SKS-DMR can be found in the Army Cordon level.

- Added a little ammo crafting tutorial in the form of a note. You will find the note in the dead body at the Old Mill next to Zernaskaya Village. I also added some ammo crafting ingredients in the village to help player learn ammo crafting as early as possible.

- Dismantling a throwing knife will no longer generate any gun powder, because it doesn't make sense :)

- You can no longer dismantle glowing skulls and gourds into metal and gun powder either :)

- But NPCs will now have a chance to drop gun powder along with casings.

Special thanks to EricRonin, who played Tunguska in a Twitch Stream and pointed out the lack of crafting materials at the beginning of the game. I would have never thought of that!
https://www.twitch.tv/videos/1887558169


- The AIROTEK helmet can now be used as costume for trick-or-treating, with NPCs who like the look of it

Thank you again, and please let me know if you have any questions or suggestions :)







Quick bug fix

While I was fixing the problem with drinking Potion of Elation, I noticed a major logical error in the code that verifies if the item can be used at the moment. I fixed it for Potion of Elation but screwed it up for food, backpack upgrade, and repair kit.

1.71-1 will fix this issue.

De-janking Tunguska; DLC Update

Thank you for all the feedback! I took some time and drilled hard at the small issues that makes the game janky, and you'll have a much better time now with update 1.71 :)

- Added a "Destroy" button for when you loot a dead body. The button will be clickable when the loot is empty, so that you can get rid of this body to get to the other ones. This will help a lot for when the bodies stack on each other.

- When you eat, the green bar (eaten calories) will update while you are in the inventory screen

- Fixed a bug with Potion of Elation not drinkable unless you have low health + radiation + T syndrome

- Swapped the B and X button for controllers in UI mode, in order to match the common scheme used by other games. E.g. you press B to close a window instead of X

- You can now delete old saves! Just load your game, press Esc, click "Load", and you'll see the Delete buttons. It'll also ask you to confirm delete.

- A tutorial will pop up when Legionnaires first become hostile towards you, and it'll prompt you to hide behind covers (for new players)

- When your weapon's durability runs out (to zero), you'll get a console error about it. If you then open the inventory, the broken weapon will have a red background.

- Added more accent objects around Zernaskaya maps to make the roads less empty

- Placed blocks on steep stairs to smooth out the player's animation, and reduce chance of fall damage

- While in melee mode with ChaseCam control scheme, if you go next to a container it'll be highlighted, that way you don't miss it. You still have to put away your weapon to open it, this way you don't accidentally open them while swinging at enemies.

- Alcohol and gasoline will no longer be used as fuel in crafting/cooking since wood is much more abundant now. This also helps avoiding confusion for new players who tend to put alcohol in the fuel box instead of the ingredients box

- Visitation that drains your health will not kill you but leave you with 1 hp. This is to avoid situations where you are stuck in a spawn-death loop

- More enemies are added to the Army Cordon area to increase its challenge. It's still possible to get past this stage in three ways: jumping over the wall from the roof, use stealth to power up the generator and open the gate, or just kill them all. You just have to be a little more careful now.

I'm sure there might be other issues, so please feel free to let me know anywhere any time!

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Regarding Shadow Master DLC - I just finished translating the text to Chinese, Russian, and Ukrainian. Italian is still underway. I'm going to add one more weapon (to go with the Haruko story) and will most likely release it this coming week!

Also, if you don't mind writing me a short review, it will mean a lot to me, and help me tremendously :)

Thank you!

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Wishlist Shadow Master now:

https://store.steampowered.com/app/2509350/Tunguska_Shadow_Master/

Update 1.70-3 Patch Notes

- Added some covers outside the barn to help player with gunfight

- Fixed a bug with carry weight not updating when picking up an item

- Fixed a bug with second sidearm's weight not calculated

- Added a warning and confirmation when player clicks "Load Last Save"

- Corrected the serum-XR recipe

- Player will now aim at NPCs with a lead based on relative velocity, IF the player has the "Accuracy" skill perk for the equipped gun type

- Slightly raised the lock-on aim point on an NPC for full auto weapons

- KS23 shotgun (Nightmare mode) will now always knock back the target

- Fixed various places in the game where Panned/Fixed mode cursor cannot interact with objects

- If player has very low energy when knocked out in Ashinaka, some energy is added to help the player

- When manually firing a full-auto gun in bursts, the recoil assist (which causes the gun to not fire for a second when the player experienced too much recoil) is removed for a smoother experience.

- Added the ability to aim at the buildings in Ravenwood to hide the roof, which helps with occasions when an enemy is under the roof and hard to aim at

- Crows will now drop more feathers in Deadzone and Sticks & Stones mode

- Further improved the panned camera movement during teleportation