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Tunguska: The Visitation - Final Cut News

Update 1.74-7 Patch Notes

- Finally found the root cause of roof showing up after saving game. It seems to be related to the harddrive IO speed - if it's on the slow side, then it'll trigger this bug. Hopefully it's fixed for good this time!

- Added subtle rotational camera shake for various actions

- Added floor/wall collider padding for the Lake Cheko underground tunnel to prevent playing falling off map

- Now certain ghouls will slow down their running speed when hurt, and when hurt further, will start limping.

- Fixed a bug with weapon attachments in NG+ not refreshing on the weapon when you swap out one of them with another attachment

Happy Thanksgiving! Slaughterhouse DLC Update, Weapon Balancing

For Slaughterhouse DLC, I have recently added four search lights on the building, which will follow the nearest enemy - a great way to tell you that danger is near! By the way, the Steam page for the DLC is up, time to wishlist so you don't miss the launch discount! :)

https://store.steampowered.com/app/2692830/Tunguska_Slaughterhouse/

Now, here are some fixes added to 1.74-6:

- Balanced the range value for many of the guns

- Upgraded Steam API to get a better detection mechanism for Steam Deck. It seems like with my old API, some Decks aren't getting detected.

- Fixed a bug with Visitation causing dead ghouls to be unlootable

- Reduced the audio volume for the generator underneath the bunker in Ravenwood Valleys

- Fixed a bug with the Meal Order blackboard in Ravenwood to be hard to interact with

Steam Award Nomination

Dear Ghoul Hunters,

Steam has just began its annual game award nomination. If you have loved my work, please feel free to drop a nomination for me :)

Thank you and have a great weekend!

Rotorist

Update 1.74-5 Patch Notes

- Yet another attempt to fix the issue of Railroad Worker Camper building roof appearing while you are still inside. Still not able to reproduce the issue myself, but somehow this building is unique than others. I replaced the floor collider with a simple box one, maybe this will help.

- A lot of NG+ weapons don't have the fast reload sound effect. They are now added.

- Ravens now have proper chance of dropping meat, egg, and feather in both original and NG+ playthroughs.

A Small Bug Fix

Fixed a bug I introduced in 1.74-3 while trying to fix another issue, which caused early stage saves to not load properly.