Update 1.60 - Control Scheme Improvements!
- Organized the settings page, grouping related setting items together
- Added a new setting: Control Scheme. The values are following:
1. Fixed: camera is fixed at the character's position. Requires manual camera rotation with Q/E or mouse wheel scroll
2. Panned: camera pans with mouse cursor, also requires manual rotation
3. MouseLook: newly added control scheme similar to Weird West. When not aiming, camera rotates with mouse movement. When in melee mode or aiming down sight, camera is fixed and you will see the aiming cursor, in classic twin-stick style. In this view, you can move the cursor to the edge of the screens to rotate the camera, or you can use Q/E or mouse wheel too.
If you need to interact with objects, just walk up to it, and when you see the icon, press LMB to interact.
4. Gamepad: similar to the MouseLook control scheme, but with gamepad. While aiming, hold RB and use right stick to rotate camera.
- The name tags for NPCs and objects will now show on top of them rather than far away on top of the screen.
- Added a new setting: mouse wheel function while aiming. You can now specify whether the mouse wheel should rotate or zoom while aiming or not aiming. You can access the other function by holding CTRL and move the wheel.
- Added a direction arrow indicator around the player character while in melee mode, to indicate the direction of strike.
- Added pictures of the crafting station when using different crafting stations. This helps reducing confusion "why can't I cook a pizza in the serum lab???"
- Now when planting seeds, you can drop a stack of seeds onto the seed slot, and it'll automatically insert one. You can do the same with fertilizer.
- You can now sell serum recipes to non-essential NPCs (the minions). Each person offer different price to different recipes.
- The monsters under the ravenwood church crypt will now spawn after you open the doors to avoid exploits.
- Dismantling weapons now depends on weapon condition. Better condition weapons generate a little more scrap.
- You can now click on the smashable crates, and the character to walk up to it and perform a kick.
- You will no longer be able to sleep with the sleeping bag when there's radiation around you.
- Fixed an exploit where you can melee hit an NPC/ghoul through the door or wall.
- Fixed the console output when you take permanent serum, to reflect the actual increase rather than the theoretical increase.
- Fixed an exploit with loading resolvers
- Player will face the item when picking it up from the ground
- Fixed a bug where shooting Celestial Sisters with armors will leave phantom bullet holes
- Fixed a bug where player can slide forward while performing melee strikes