1. Tunguska: The Visitation - Final Cut
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Tunguska: The Visitation - Final Cut News

Update 1.90-7 Patch Notes

- Improved the logic for detecting Steam Deck

- Removed the code that automatically selects input field on Steam Deck which might cause problem with some users

- Buffed the damage, accuracy, and recoil for Rafaga to make it more viable

- Under character creation page, you can now press gamepad Y button to submit it

Gameplay Improvements

- Flipping switches will make sure the speaker and light states are synced

- Added more intuitive improvements to the auto item transfer (SHIFT + LMB)

- Added a "Store Ingredients" button when a chest is opened that can pull all the ingredients/food ingredients/seeds from the backpack to the chest. If the ingredient jar is open, it'll pull ingredients from the jar instead of from backpack

- Attempted to fix a problem with animals pushing player through walls

- Fixed an issue with strangling when player is too close to the target. This bug would lower player through the ground and fall indefinitely

- Added torches at the player farm in ravenwood, to help farming at night

- Various font adjustments

Update 1.90-5 Patch Notes

- Fixed an issue where you can jump out of the room in the Editor's Office

- Arranged the location of UI so that they don't appear out of screen when zoomed in

- If a domestic plant that you grew has germinated, now you can see the name of it, and it will say "Immature". This way you don't mistakenly think the plant is bugged.

- Fixed an issue where NPC might spawn on top of the tree in Ranger's camp

Update 1.90-4 Patch Notes

- Rebalanced player's visibility boost (easier to be spotted) when firing suppressed weapons.

- In main menu, the values of each option is now translated

- "Gamepad" is now referred to as "Controller" throughout the game.

Gameplay Improvements

- The "Auto Aim Threshold" setting now applies to manual aim with Hybrid/ARPG control schemes. It affects the aim "snap on" sensitivity. Higher the number, less sensitive. 10 means zero aim snapping, if player prefers it that way.

- Fixed a bug with Hybrid and ARPG control schemes where pulling out a melee weapon resets camera position, which may cause discomfort

- Reduced the particle count for fireballs to improve performance

- Lengthened bullet hitboxes to prevent hit detection fail when the bullet travels very fast (like SVD)

- Fixed a bug with laser dots not showing up on raven helmets

- Changed the name for the "Copy of Potion of Elation Recipe" item to make it less confusing, since it can't be used as a quest item.

- Fixed a cosmetic issue with Fire Axe having green line around the sprite

- Added a plank as ramp in Slaughterhouse fountain in case player falls into it