Merry Christmas! And Some Gameplay Improvements

Dear Ghoul Hunters,
It has been a hard-working but yet fruitful year! I wish you all a Merry Christmas and a Happy New Year :)
I have been very busy working with Microsoft to certify Tunguska: The Visitation for Xbox launch. It's basically going through some rigorous testing process, and if there's anything wrong I must fix it and restart the certification. The fourth iteration is now being tested, so fingers crossed!
One major benefit of going through the Xbox porting process is to identify lots of areas of improvement, especially with controllers, which benefits Steam Deck and controllers users. In update 1.91-3 I've added the following improvements:
- You can now use the left bumper/right bumper on the controller to scroll through UI tabs
- Cursor movement by left stick is now related to screen resolution, so that under high resolution it doesn't feel so slow and sluggish
- You can now hold left stick button down to accelerate cursor movement
- Added some DB caching to reduce the amount of DB read operations, which helps with loading time
- This is to free up the up/down Dpad arrows so that they can be used in the inventory grid to select items (in addition to holding left trigger to activate grid selection). Just hover the cursor over the grid, and start pressing Dpad buttons - feels like Tetris!
- Added more friction to the throwable skulls so that they don't roll around too much, making anomaly-spawning more accurate
- When creating character, "First Name" and "Last Name" input will become bigger when hovering cursor over them, making it easier to select them
- You can now use left trigger or right trigger to change options setting when the cursor is hovering above it
- Fixed a bug where player's hitbox doesn't shrink when beginning to slide
- Fixed a bug where pressing bumper buttons while holding an item will move the tabs
- Fixed a bug where holding Combo and pressing Dpad to use pocket item will also pull out sidearm or detector
- Fixed a bug where you are able to use Dpad to change a setting even though its left/right arrows are disabled
- Adjusted some items' colliders
- Reduced the particle effects in Slaughterhouse to help improve performance