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Hotel Architect News

Bye Bye lazy cleaners - Hotfix No. 2 Incoming!

Hey again hoteliers!

We’ve just rolled out a new update to Hotel Architect with a focus on polish, bug fixes, and quality-of-life improvements. Here’s what’s new:



[h2]Gameplay Improvements[/h2]
  • Guests now correctly order bar refreshments (including sandwiches, popcorn, espresso, tea, and ice cream).
  • Special room amenities (mini bar, safe, ironing board, vanity) are now fully functional and used as intended!
  • Cleaners will now mop all tile types as expected - so no more untouched spots or missed tiles!
  • Laundry and litter will no longer be left behind due to pickup issues.

[h2]Bug Fixes[/h2]
  • Resolved a lag spike caused by multiple inputs during a paused state.
  • Fixed a bug that could cause traffic jams.
  • Addressed a rare issue preventing save files from loading properly.
  • Corrected localized text overflow in the settings menu.
  • Disabling bedrooms no longer kicks guests out; it simply stops new bookings.

[h2]Localization[/h2]
  • Updated several in-game text translations for clarity and accuracy.

And that's not all, but we won't bore you with the other bits as they're pretty small!

Thank you for continuing to play and we hope you're all enjoying yourselves! Your feedback keeps us improving and we're taking as much as possible on board!

— The Hotel Architect Team

Join Us for a Reddit AMA – Today at 3PM!

Hey Hoteliers!

The dev team behind Hotel Architect is doing a Reddit AMA (Ask Me Anything) today at 3PM BST / 7AM PDT on r/IAmA!

Come hang out with us as we answer your questions about:
  • The inspiration behind The Hotel Architect
  • Gameplay mechanics, features, and design choices
  • What's coming next in development
  • And anything else you're curious about!

Visit the AMA here!

We can’t wait to chat with you all and share more behind-the-scenes insights. Bring your best questions and maybe your weirdest hotel stories too. See you there!

– The Hotel Architect Team

First Hotfix Now Live!



We’re so happy to see so many aspiring hoteliers diving into Hotel Architect since our Early Access launch! We'd like to say a massive thank you, your feedback has been invaluable, and we're excited to roll out our first official patch to polish the experience and build a stronger foundation for your dream resorts.

[h2]Here’s what’s new in this update:[/h2]
✨ Quality of Life Improvements
  • Cleaning staff just got smarter! We’ve improved cleaning task priorities to ensure a more efficient, guest-friendly hotel.
  • Added tooltips to guest type icons and required items in the Restaurant and Bar menus for better clarity.
🐛 Bug Fixes
  • Squashed a crash bug triggered by deleting a custom-made character.
  • Resolved an issue with the "Overall Review Score" objectives.
  • Temperature now impacts staff as originally intended!
🧠 Gameplay Enhancements
  • Queue timers added for guests waiting in Reception, Restaurant, and Bar areas, helping you manage flow and service.
  • UI interactions are now blocked when intro or critic review popups appear, keeping the experience smooth and focused.
  • Character voices have been toned down with decreased radius and volume!
🌍 Other Updates
  • Localization tweaks in the keybinding settings.
  • Updated community highlight links in the main menu.
  • Officially marked as Steam Deck playable - build your hotel empire on the go!


Also, before we go, we're hosting a reddit AMA on May 29th! You can leave your questions here!



This is just the beginning, and there’s a lot more to come. Keep the feedback coming, and thank you for being part of the Hotel Architect community. Happy building!

– The Hotel Architect Dev Team

Warhammer 40,000: Speed Freeks 1.0 Launches on Steam

We are excited to announce that our publisher Wired Productions and developer Caged Element have officially launched Warhammer 40,000: Speed Freeks on Steam today. Following an early access phase that saw over 250,000 players blast opponents, this high-octane combat racing game has had some tuning up and has sped into 1.0.

Last week, Wired Productions revealed they had taken over publishing rights – removing microtransactions entirely - and introducing fresh tracks, maps, game modes, and customization options. Assemble your crew of Grotz, Gitz, and Squigz – and battle in PVP and PVE lobbies!

Visit the Warhammer site for more details and stay tuned for insights into the game's next explosive chapter, as Wired Productions continues its partnership with Caged Element, the original publisher of 2018’s acclaimed GRIP: Combat Racing. Embrace the chaos, ignite the battles, and experience the thrill of Speed Freeks like never before.

Warhammer 40,000: Speed Freeks is available now on Steam at a special discounted price of just $15.99, €15.99 and £12.79.

New content includes:
  • Player-hosted games: Create private or public lobbies with custom settings.
  • New Vehicle – Trukk: A havoc-wreaking ambush vehicle with a fearsome amount of firepower and rowdy orks in the back.
  • New Game Mode - Free Roam: Choose any map and create custom races around it, as well as practice driving skills and abilities.
  • New Maps: Da Dust Up and Da Gorge are Speed Freeks’ most dynamic and visually striking to date.
  • Ork Pit Bosses: Players can now unlock and customize Ork avatars to show off to teammates and enemies alike.
  • Alternative Weapons: Unlockable weapons expand the playstyles of each vehicle for new ways to master them.


https://store.steampowered.com/app/2078450/Warhammer_40000_Speed_Freeks/

Hotel Architect Early Access Is Out Now!

Hey Hoteliers!

It's finally time to check-in to Hotel Architect as it heads into Early Access today! The doors are now OPEN to our chaotic and captivating hotel construction and tycoon management game, available now on Steam at discounted launch price of £12.79 / $15.99 / €15.99 - running for just 2 weeks! 

Discover what it's like to be a hotel owner, unleashing your creative freedom as you build and design grand hotels across the globe. But, chaos is always close in this 24/7 lifestyle that will see you  juggle the increasingly elaborate demands of disorderly guests, overcome logistical nightmares and deal with unexpected obstacles along the way.

But that's not all, today we have a lot of exciting announcements, including:
  • A brand-new trailer, featuring music from Black Razor Records
  • All of the features available in Early Access
  • The launch of our Fandom Wikipedia page
  • The Early Access roadmap

[previewyoutube][/previewyoutube]
[h2]Features available in Early Access:[/h2]
Four playable locations (Gothenburg, Santorini, Paris and St Anton)
A career and sandbox mode for each location - with plenty of rewards to unlock!
Six guest types, each with their own set of needs and preferences.
Six staff types to manage.
A character creator tool.
Service systems including delivery, construction and garbage systems.
An item eyedropper
and much, much more!

[h2]Wiki / Fandom:[/h2]
If you're interested in finding out EVERYTHING there is to know about Hotel Architect, we have also opened up our Fandom Wiki page today! The fandom details information about all of the characters (including guests, staff and services), locations, zones, key features and more!
If you can't find an anser on the fandom about the game, please check our FAQ post or ask on our social media!

[h2]Roadmap:[/h2]
But that's not all... today we have released our upcoming roadmap, which you can check out below:


As you can see, Hotel Architect will expand to several new locations including New York, Las Vegas and a location in China. From now through to launch there's a bunch of content coming including seasonal events, new staff types, the introduction of emergency events to manage, design templates, and even more character cosmetics!

Thank you for your continued support as we've started to bring this game to life, and we can't wait to see all your fantastic hotels!
- The Hotel Architect Team