Patch Notes 1.5.1
[p]
[/p][p]Valve recently tested Doomsday for Steam Deck compatibility![/p][p][/p][p]I made a few changes to the default branch in order to make it play a bit easier on Steam Deck. The game was originally tested on the console- but newer updates like the Compendium weren't checked and the text could be small and hard to read.[/p][p][/p][p]The text size is now a fair bit bigger for features where it was previously very small. I did some light testing on this- but it's possible there were some unintended results so if you see a bit of formatting junk then shoot me a message.[/p][p][/p][p]Steam Deck compatibility will still show "Playable" because we're just under the requested guidelines- but you won't see anything that's an eye strain to read anymore.[/p][h2]
Content Changes[/h2]
Last month I started recruiting voice actors to join my voice roster for an upcoming project. You can find the posts on BlueSky or X- and if you're interested in submitting but didn't see it, feel free to contact me there or on the game's Discord server to submit an audition.
Once I've got something a little more substantial to share, I'll be polling the community for feedback and playtesting- so if you're interested in that kind of thing then consider joining the game's Discord server. There wont' be any movement for a few months, but I'll start dropping some sneak peaks in a few months when things have progressed a bit farther.[/p]
Content Changes[/h2]
- [p]Fixed a typo in the feet loving ghost event.[/p]
- [p]Text sizes on the Collections menu, Achievement Tabs, button hints, and the Unlocks menu has been bumped up for easier reading on Steam Deck.[/p]
- [p]If the game is launched on Steam Deck and no prior save file exists, the resolution will automatically switch to Steam Deck's native resolution. If a save file does exist, the resolution won't change.[/p]
Last month I started recruiting voice actors to join my voice roster for an upcoming project. You can find the posts on BlueSky or X- and if you're interested in submitting but didn't see it, feel free to contact me there or on the game's Discord server to submit an audition.
Once I've got something a little more substantial to share, I'll be polling the community for feedback and playtesting- so if you're interested in that kind of thing then consider joining the game's Discord server. There wont' be any movement for a few months, but I'll start dropping some sneak peaks in a few months when things have progressed a bit farther.[/p]