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Patch Notes - Hotfix 1.0.3

Patch Notes V 1.0.3

Thanks to the rollout of the save/load function from the last patch, we were able to fix a critical networking error. As a result, I'm pushing out my third patch in one week (I guess these would count as hotfixes).

[h2]New[/h2]

When continuing an online game, you can now pick which character you'd like to play as.

[h2]Bugfixes[/h2]
  • Typo fixes
  • Fixed a bug that would occasionally cause network disruption at a critical moment at the start of combat, causing multiplayer games to hang endlessly.
  • Fixed a bug where full screen mode would have offset mouse positioning.
  • Fixed a bug where the stats cards would have incorrect coloring when continuing a game.
  • Fixed a bug where a minion could softlock the game by attempting to cast a buff spell after you'd been killed by thorns.
  • Fixed a bug where a player who partied in an online game then joined a second one and then fought could see desync'd endings (and the reverse).
  • Fixed a bug where you could not reroll an item after purifying it (but for real this time).