Moros Protocol Playtest #3 - Now Live
COMMENCING EXTERIOR ASSESSMENT PROTOCOL - SCAN INCOMPLETE - ERROR CODE: 01010100 01100101 01101101 01110000 01101100 01100001 01110010 - UNKNOWN ENTITY DETECTED - LIFEFORM DETECTED - INITIATE LOCKDOWN 
Good day, Orpheans!
Our third playtest is now live! Defeat Big Brother and continue exploring the Orpheus with brand new augments.
[h3]How to join the playtest[/h3]
Head over to the Moros Protocol Steam page -> Hit the "Request Access" button on the playtest! It should let you in immediately, but if it doesn’t, be sure to check the email associated with your Steam account.
[h2]Upcoming Patch Notes[/h2]
New Content
Changes 
Have fun, and be sure to join our discord server to get the most out of the playtests. We've been sỏ̵̹͚̥͌̒ ̶̠̘̈́ë̵͈̖̾͊x̵̰̏̌c̶̢̉͗̐ͅi̵̟͒t̸͇̕ẹ̷͔̊d̸͉͑ ̷̨̮͙̃̄t̷̙̀ọ̴͌̕ ̸̳̊h̷̭́ǎ̶̧̿̍v̸̒͜ê̵̼̲̻ - SYSTEMS MALFUNCTION - EXTERNAL FORCE DETECTED - SHE HAS A̶͔̗̎͛̕ͅȐ̶͈̲̠R̴̡͑̈́̎I̴̢͔̒V̴̨͚̞̈́͗Ĕ̴̯̭͝D̴͈͇̚ -̷̺̈́̀̔̓͌̃́͗̂̕͝

- Pixel Reign 🚀
[h2]Be sure to wishlist👇[/h2]
https://store.steampowered.com/app/1605250/Moros_Protocol/
Good day, Orpheans!
Our third playtest is now live! Defeat Big Brother and continue exploring the Orpheus with brand new augments.
[h3]How to join the playtest[/h3]
Head over to the Moros Protocol Steam page -> Hit the "Request Access" button on the playtest! It should let you in immediately, but if it doesn’t, be sure to check the email associated with your Steam account.
[h2]Upcoming Patch Notes[/h2]
New Content
-  Advanced progression up to the second boss.
 -  Updated build settings to reflect maximum progression.
 -  Expanded available Bioboost upgrades.
 -  Implemented cutscene handling for the 2nd boss.
 
-  Static Discharge (Armor)
Leave a damaging electric field when dodging. Dodge costs more stamina. -  Living Turret (Ranged)
Deal 150% damage after not moving for 2 seconds. -  Superheavy Bullets (Physical)
Increase weapon damage by 50% but slows down the user for 1 second after firing. -  Scavenger (Armor)
Increase ammo picked by 50% -  Personal Artillery (Physical)
Weapon damage increased 100%. Movement decreased by 85%. 
Changes -  Added door icons for weapon, vendor, and augment rooms.
 -  Fixed a generation bug causing some chests to generate twice (on top of each other).
 -  Fixed a bug preventing secrets from generating in maze rooms.
 -  Fixed an issue with secret rooms to avoid them spawning inside pillars that are too narrow.
 -  Added a quad blocker on stairs to ensure proper interaction with the secret room placement system (prevents secret rooms from spawning too close to or under stairs).
 -  Demo added a feedback request popup on quit and a counter to disable it after multiple presses.
 -  Added horizontal and vertical movement keys to control remapping.
 -  Refactored weapon rarity and level stat application; fixed related bugs.
 -  Updated ammo UI based on augment changes.
 - Augment Icon consistency across the game
 
Have fun, and be sure to join our discord server to get the most out of the playtests. We've been sỏ̵̹͚̥͌̒ ̶̠̘̈́ë̵͈̖̾͊x̵̰̏̌c̶̢̉͗̐ͅi̵̟͒t̸͇̕ẹ̷͔̊d̸͉͑ ̷̨̮͙̃̄t̷̙̀ọ̴͌̕ ̸̳̊h̷̭́ǎ̶̧̿̍v̸̒͜ê̵̼̲̻ - SYSTEMS MALFUNCTION - EXTERNAL FORCE DETECTED - SHE HAS A̶͔̗̎͛̕ͅȐ̶͈̲̠R̴̡͑̈́̎I̴̢͔̒V̴̨͚̞̈́͗Ĕ̴̯̭͝D̴͈͇̚ -̷̺̈́̀̔̓͌̃́͗̂̕͝

- Pixel Reign 🚀
[h2]Be sure to wishlist👇[/h2]
https://store.steampowered.com/app/1605250/Moros_Protocol/