Dev Diary #16 - Resources and Pickups
[h3]Invest in Victory with Utopia Credits![/h3][p]Attention Citizens![/p][p]Save up your Utopia Credits and purchase a brand-new Acantha Weapon today! From shock-hammers to sharp sabers, Acantha X’s arsenal is certified war-ready and stylish enough to turn heads on any battlefield.[/p][p]Why settle for surviving… when you can dominate?[/p][h3]Acantha X: Crafting a better tomorrow, through superior firepower today.[/h3][p]WARNING:[/p][p]Utopia Credits are not eligible for exchange, refund, or conversion into:[/p][p]Meal tokens, sanitation passes, access to entertainment channels, interstellar travel clearance, legal representation, Cryo-sleep pod upgrades.[/p][p]Misuse of Utopia Credits may result in biometric penalties or disciplinary orbital reassignment.[/p][p]Always read your Galactic Exchange Compliance Terms™.[/p][h3][/h3][p][/p][p]With Version 1.0 only seven weeks away, it’s time for a closer look at the core gameplay systems that power your survival and progression aboard the Orpheus. Let’s break down your main objectives, combat tools, and the resources you’ll rely on run after run.[/p][p][/p][h2]GOALS[/h2][p]The ship is infected and the systems are breaking down. You're the last line of defense.[/p][p]Your mission: travel deep into the ship to reactivate critical systems and stop the infection before it consumes everything. With ODY-6 lighting your way, explore quarantined sectors, eliminate hostile threats, and lift lockdowns to proceed. Once you find the ship's internal transport bays, you choose your path forward and continue. Be sure to check which path you take, as some may lead to valuable resources or drop you into even deadlier encounters.[/p][p]
[/p][h2]WEAPONS AND AUGMENTS[/h2][p]In Moros Protocol, you’ll carry one melee weapon and two ranged weapons at a time. Weapons fall into three categories: melee, energy, and physical. Melee uses stamina. Ranged weapons rely on either energy or physical ammo, depending on the type.[/p][p]Each weapon has its own level and rarity. You can upgrade levels at vendors you find along your journey, but rarity is locked in. That makes high-rarity drops especially valuable—they hit harder and often come with unique traits.[/p][p]Augments are where you shape your playstyle. Some are simple stat boosts like extra health or movement speed. Others change the way you fight, like giving you a double jump or modifying how your weapon behaves in combat.[/p][p]We’ve also added Implanted Augments. These are stronger than regular augments, but they come with a cost. They might increase your damage but reduce your defense, or give you speed while draining stamina faster. Once implanted, they can’t be removed for the rest of the run.[/p][p]Pick your tools, build your loadout, and adapt to survive.[/p][p][/p][p]
[/p][p][/p][h2]RESOURCES[/h2][p]You’ll gather five core resources as you fight and explore, each helping you progress, unlock content or improve your build.[/p][p][/p][p]
[/p][p]Resource List:[/p][p]BioMats – Used to upgrade your BioBoost[/p][p]Energy Ammo – Powers blue energy weapons[/p][p]Physical Ammo – Powers orange physical weapons[/p][p]Door Keys – Opens locked sectors, vendor rooms, and loot chests[/p][p]Utopia Credits – Used to buy weapons, upgrades, and augments[/p][p]Break crates, loot chests, and defeat enemies to collect more. Or... just hope you survive long enough to use them.[/p][p][/p][p]
[/p][h2]BIOBOOST[/h2][p]Death is not failure. Death is data.[/p][p]If you fall in battle, you’ll restart from the beginning of the current act. But don’t worry, your BioMats carry over, allowing you to permanently enhance your core abilities between runs.[/p][p][/p][p]
[/p][p]We’ll be covering the full BioBoost system in detail next Thursday, so stay tuned![/p][p]Thanks for reading! As we build towards launch we have a lot of exciting content coming. Be sure to join our Discord server to get the earliest updates and exclusive news![/p][p][/p][p]See you in the stars 💫 [/p][p]- Pixel Reign 🚀 [/p][p][/p][h2]Be sure to wishlist👇[/h2][p][dynamiclink][/dynamiclink][/p]