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Run Modifier Update and Weeklong Sale

[h2]Transmission: Moros Protocol - Run Modifier Update Deployed.[/h2][p][/p][p]Anomalies aboard the Orpheus have stabilised, and Command has authorised new operational conditions for post-mission deployments featuring 12 new Run Modifiers available after beating the game and other changes below, alongside a limited 25% discount till November 17th.[/p][p][/p][p][/p][h3]Systems & Economy[/h3]
  • [p]Fixed a bug where vendor weapon prices did not match what the player paid.[/p]
  • [p]Title screen FPS is now capped for improved system stability.[/p][p][/p]
[hr][/hr][p][/p][h3]Localisation[/h3]
  • [p]Minor translation adjustments in Korean and Turkish implemented by linguistics crew.[/p][p][/p]
[hr][/hr][p][/p][h3]New Feature: Run Modifiers[/h3][p]Command authorises the use of Run Modifiers; experimental parameters that reshape each subsequent mission.[/p]
  • [p]Once active, modifiers cannot be turned off mid-run.[/p]
  • [p]In Co-Op, modifiers apply to both operatives and are chosen by the host.[/p]
[p]Please note - The following issue can happen where damage and fire rate numbers can change slightly when resuming a run. This may affect modifiers that change player statistics as we've seen with the following modifiers - Bloodcrazy, Brawler and Gunslinger. To fix this, simply exit and reload the run.

Available Modifiers:[/p]
  • [p]Scout: +30% movement speed, dodge disabled.[/p]
  • [p]Tank: -35% damage taken, -20% movement speed, -30% dodge speed and +50% dodge stamina cost.[/p]
  • [p]Bloodcrazy: HP shots heal for 20%, +5% damage after HP shot and +50% max stamina.[/p]
  • [p]Rocketeer: Jetpack enabled, dodge disabled, -30% damage on ground and +30% mid-air damage.[/p]
  • [p]Medic: -50% max HP andย  HP shots fill 100% faster.[/p]
  • [p]Berserker: Melee-only, +30% melee damage, +50% max stamina, +10% melee life steal and weapon upgrade after each sector.[/p]
  • [p]Brawler: -50% ranged damage, +100% melee damage and stamina disabled.[/p]
  • [p]Weaponmaster: Start with lvl 1 ranged weapon, infinite ammo (no reload) and weapon upgrade after each sector.[/p]
  • [p]Evolving: -50% max HP, -10% ranged & melee damage and choose upgrade after each sector.[/p]
  • [p]Boomer: Stamina disabled, infinite ammo (no reload), -80% melee damage and -50% ranged damage.[/p]
  • [p]Syphon: Damage -50%, gain +10% damage per kill (up to +300%) and resets on taking damage[/p]
  • [p]Gunslinger: +100% pistol damage and can only equip pistols[/p]
[p][/p][p]The Run Modifier Update opens up a new layer of endgame customisation, turning each operation into a fresh tactical experiment. Choose your loadout, set your conditions and adapt to survive. [/p][p][/p][hr][/hr][p][/p][h3]Weeklong Sale[/h3][p]To celebrate this update, Moros Protocol is 25% off the base game from November 10th to 17th. A perfect time for new recruits to join the ranks, or for veterans to bring a co-op partner aboard.[/p][p]Join our official Moros Protocol Discord server or follow us on X for live updates and mission chatter, too.[/p][p][/p][p]See you in the stars ๐ŸŒ 
โ€” Pixel Reign ๐Ÿš€

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