Black Mesa x Moros Protocol Bundle and Update
[h3]WAKE UP, MR. ALEX.[/h3][p][/p][p]Darkphage activity aboard the vessel has increased exponentially, and standard containment measures are proving… insufficient. Effective immediately, the following has been authorized for deployment: THE CROWBAR.[/p][p]Originally recovered during an unplanned containment breach at the Black Mesa Research Facility, this device has demonstrated remarkable utility in neutralising small structural hazards, forced entry scenarios and, incidentally, hostile organisms. Remember: the crowbar is your friend… unless it’s not. Then it’s still a crowbar.
Your mission: survive the infestation, secure the ship and try not to break anything critical…[/p][p][/p][previewyoutube][/previewyoutube][p][/p][hr][/hr][p]
To celebrate the launch of this new tool, we are offering our lowest base game discount yet at 30% off, as part of Steam’s Winter Sale. We have also coordinated with the Black Mesa research facility staff to offer a bundle with an extra 10% off both games. This bundle will run for a limited time, so do purchase while you can. Play responsibly.[/p][p][/p][hr][/hr][p]
We’re also receiving reports of 3 new life forms aboard the Orpheus…[/p][p]In Area 1, the Arachne. This zombie-like spider creature would give a headcrab a run for its money. Proceed with caution. [/p][p][/p][p]
[/p][p][/p][p]In Area 2, come face-to-face with the Decaying Nychosaur. In the words of the Black Mesa facility’s Security Bulletin #04-1997, investigate responsibly. Or destroy them. Your call.[/p][p][/p][p]
[/p][p][/p][p]And finally, in Area 3, the Sister of Carnage. This is one sibling you do not wish to pick a fight with. Remember: the Orpheus protects you from everything… except your own mistakes. Each miniboss requires a unique door unlocking method to access the room, so proceed slowly…[/p][p][/p][p]
[/p][p][/p][hr][/hr][h3]
Update 1.0.12 also includes:
New Weapons[/h3]
Augments[/h3]
Weapon Balance Changes[/h3]
Area Balance Changes[/h3]
UI Balance Changes[/h3]
Weapon Bug Fixes & Improvements[/h3]
Augment Bug Fixes & Improvements[/h3]
Area Bug Fixes & Improvements[/h3]
Co-Op Bug Fixes & Improvements[/h3]
Cutscene Bug Fixes & Improvements[/h3]
Other Bug Fixes & Improvements[/h3]
WARNING - Please start a fresh run after updating[/p][p]There's a known issue where continuing a run causes equipped augments to disappear/change, and slots to glitch out. To avoid this, please start a fresh run. Alternatively, you can choose to use the “Revert” branch in Steam betas to continue and finish your current run. You will need to switch back to the default build after this run is completed. [/p][p][/p][hr][/hr][p]
Personnel are advised that a cross-facility communication event has been scheduled with the Black Mesa Research Facility. Participation is voluntary, though highly encouraged. So join us on Discord as we initiate a coordinated raid event with Black Mesa. During this operation, access keys for both Moros Protocol and Black Mesa will be distributed to select participants from Monday, 22nd December at 8 pm GMT. [/p][p] [/p][p] “Free resources are still resources.” Black Mesa Logistics Memo.[/p][p][/p][p]Command will also authorize a live briefing and observational broadcast of Update 1.0.12. This session will include a real-time Q&A with Nick from Pixel Reign, during which new systems, tools, and containment measures will be demonstrated live. Keep an eye on our Discord for more information.[/p][p] [/p][p] “Please remain calm. Questions are permitted. Panic is not.” Black Mesa Public Outreach Division.[/p][p][/p][p]We recommend that all personnel attend. Absence will not be recorded, but you may regret missing it.[/p][p]You can also follow us on X for the latest memos from the Orpheus facility.
The Moros Protocol team 🚀[/p][p][/p][p][dynamiclink][/dynamiclink][/p]
Your mission: survive the infestation, secure the ship and try not to break anything critical…[/p][p][/p][previewyoutube][/previewyoutube][p][/p][hr][/hr][p]
To celebrate the launch of this new tool, we are offering our lowest base game discount yet at 30% off, as part of Steam’s Winter Sale. We have also coordinated with the Black Mesa research facility staff to offer a bundle with an extra 10% off both games. This bundle will run for a limited time, so do purchase while you can. Play responsibly.[/p][p][/p][hr][/hr][p]
We’re also receiving reports of 3 new life forms aboard the Orpheus…[/p][p]In Area 1, the Arachne. This zombie-like spider creature would give a headcrab a run for its money. Proceed with caution. [/p][p][/p][p]
Update 1.0.12 also includes:
New Weapons[/h3]
- [p]Plasma Arbalest.[/p]
- [p]FL9-Mod.[/p]
- [p]Heavy Siege Axe.[/p]
- [p]The Rising Blade (Undocumented gimmick: Forward dashing on heavy attack and increased range).[/p]
- [p]The Black Mesa Facility Crowbar (Undocumented gimmick: No damage from secret room doors).
[/p]
Augments[/h3]
- [p]You can now sell your augments on the Remix vendor.[/p]
- [p]New mystery augment (Requirement to open miniboss entrance).
[/p]
Weapon Balance Changes[/h3]
- [p]Bonespitter Weapon damage buff.[/p]
- [p]Psionic blaster Weapon fire rate and damage buff.[/p]
- [p]Nano Ravid Weapon bullet cost reduced.
[/p]
Area Balance Changes[/h3]
- [p]Secret Rooms rewards rebalanced.
[/p]
UI Balance Changes[/h3]
- [p]Stat upgrade rewards (e.g., challenge rewards) now have a tooltip to inform about their upgrade.
[/p]
Weapon Bug Fixes & Improvements[/h3]
- [p]Charging type ranged weapons now account for the fire rate properly.[/p]
- [p]Gunslinger Run-modifier - Allow melee weapon pickup.[/p]
- [p]Stop weapon loop sounds when entering cutscenes.
[/p]
Augment Bug Fixes & Improvements[/h3]
- [p]Fixed splitting bullets augment applying more than once on specific weapons.[/p]
- [p]Field medic augment - fixed UI not updating.[/p]
- [p]Placebo effect augment - fixed UI not updating.[/p]
- [p]Fixed augments getting stuck in an unusable state when trying to move them.[/p]
- [p]Fixed a bug where un-equipping an augment could bring your HP and max HP below 1.
[/p]
Area Bug Fixes & Improvements[/h3]
- [p]Area 3 pathway collision fixes.[/p]
- [p]Fixed an issue where part of the wall was missing at the corner of the room if a pathway was spawned there.[/p]
- [p]Fixed some instances that led to the player falling off the map.[/p]
- [p]Fixed a room that would spawn enemies outside, creating a softlock.[/p]
- [p]Fixed a bug that stopped map generation bricking the run.
[/p]
Co-Op Bug Fixes & Improvements[/h3]
- [p]Fixed a bug where a player could get past a door while the other player was in the previous room (making them drop momentarily).
[/p]
Cutscene Bug Fixes & Improvements[/h3]
- [p]Blob Boss cutscene bug fix.[/p]
- [p]Cutscene's camera rotation fixes (all cutscenes).[/p]
- [p]Fixed a bug that caused the game to crash during dialogues/cutscenes when running on Windows with a Turkish locale.
[/p]
Other Bug Fixes & Improvements[/h3]
- [p]Fixed the enemy Marauder's charge attack pushing the player out of the map.[/p]
- [p]Upgrades to menu controller support.[/p]
- [p]Fixed the map moving around with the mouse without clicking inside it.[/p]
- [p]Fixed a minor memory leak from the weapon UI.[/p]
- [p]Fixed multiple points of the game crashing during or after bosses.[/p]
- [p]Enemies that are considered "stuck" will now teleport away from the player when possible.
[/p]
WARNING - Please start a fresh run after updating[/p][p]There's a known issue where continuing a run causes equipped augments to disappear/change, and slots to glitch out. To avoid this, please start a fresh run. Alternatively, you can choose to use the “Revert” branch in Steam betas to continue and finish your current run. You will need to switch back to the default build after this run is completed. [/p][p][/p][hr][/hr][p]
Personnel are advised that a cross-facility communication event has been scheduled with the Black Mesa Research Facility. Participation is voluntary, though highly encouraged. So join us on Discord as we initiate a coordinated raid event with Black Mesa. During this operation, access keys for both Moros Protocol and Black Mesa will be distributed to select participants from Monday, 22nd December at 8 pm GMT. [/p][p] [/p][p] “Free resources are still resources.” Black Mesa Logistics Memo.[/p][p][/p][p]Command will also authorize a live briefing and observational broadcast of Update 1.0.12. This session will include a real-time Q&A with Nick from Pixel Reign, during which new systems, tools, and containment measures will be demonstrated live. Keep an eye on our Discord for more information.[/p][p] [/p][p] “Please remain calm. Questions are permitted. Panic is not.” Black Mesa Public Outreach Division.[/p][p][/p][p]We recommend that all personnel attend. Absence will not be recorded, but you may regret missing it.[/p][p]You can also follow us on X for the latest memos from the Orpheus facility.
The Moros Protocol team 🚀[/p][p][/p][p][dynamiclink][/dynamiclink][/p]