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Moros Protocol News

Dev Diary #1 - Who are we?

The hardest thing about Deep Space? Sometimes you hear a creak or a snap in a random part of the ship, and the only person you have to blame is an engineer a million miles away. That and the constant barrage of alien lifeforms trying to rip you apart.

Good day, Orpheans!

Thank you for all your support throughout our recent update. We're so excited to finally bring Moros Protocol in 2025. There's so much to talk about while we build to the final version of the game... so, we plan to do weekly dev diaries every single Thursday! This means you'll get insights into development and leave suggestions to help us shape Moros Protocol into the deep space boomer shooter of your dreams.

Today, we're going to talk about the team behind the game, Pixel Reign.



The studio was founded in 2018, however, Nick Larin the founder has been working on games since 1999. Nick worked as developer for "Darkfall 2: The Unholy Wars". He then worked on many mobile games (most of them not online anymore). Pixel Reign started with the creation of a game named Robbie Swifthand. They collaborated with a Greek mobile studio to make Neonverse. After that, tons of mobile games again as B2B (dark times) while slowly starting the Darkverse project.



Darkverse was a personal project Nick worked on 2009-2011, A 2.5d spaceship game which was never finished. You can watch some footage from the original game here!

[previewyoutube][/previewyoutube]

But the story and world were fleshed out, so the team decided to create a game in the same universe as a prologue to that game. That's how Darkverse: Rogue came to be, which is now Moros Protocol.

Moros Protocol started as a side project back in 2019, while the team were working on external projects to help sustain the studio. Around September 2022 we were able to focus more on the project and we slowly were fleshing out the version you saw last year. Now, with the help of Super Rare Originals, the team has grown!



When asked what he was most excited for players to jump into, Nick said this
"Personally I just love when people get to experience a world I created or worked on, and see how they approach everything in their own way. This is something you can only do in videogames, where you see others literally "live" through an experience you created."

We're so excited for Moros Protocol to release later this year! We look forward to seeing you next week for another Dev Diary!

[h2]Upcoming Playtests[/h2]
We announced last week that we plan to have consistent playtests on the road to launch. Those will kick off very soon right here on Steam. We'll release a full schedule into our discord very soon (will update Steam later). Be sure to join our discord to get the latest updates on Steam Playtests and an easy place to leave feedback for the devs and find fellow Orpheans to get hype.

Thanks for reading! See you in the stars

- Pixel Reign 🚀

[h2]Be sure to wishlist👇[/h2]
https://store.steampowered.com/app/1605250/Moros_Protocol/


Moros Protocol is coming to Steam in 2025

At the end of all things, in the darkness of infinity... we must rely on the Orpheans to protect us. This elite force is the first bastion against the enemy. No matter what foe you come against. But if they fall, and there is nothing else, your only task is to activate the Moros Protocol. Gods protect you.

Good day, Orpheans! 🫡

We're excited to announce that...
[h2]Moros Protocol will release in 2025 🚀 [/h2]

After years of development, we're finally on the road to launch. We've joined up with Super Rare Originals to get the game over the line. Get ready for weekly updates, developer insights, playtests and more as we move towards V1.0!



[h2]Upcoming Playtests[/h2]
Very soon, we plan to run playtests on our Steam page. This will give you, the community, a voice in development. We want your help with balancing and progress throughout the game. We look forward to you joining the Orpheus crew throughout the year.

Be sure to join our Discord server to get the latest updates on playtest schedule and other community updates -> https://discord.gg/srct46r9uv

[h2]New Trailer[/h2]
To celebrate this new announcement, check out the brand new Moros Protocol trailer here 👇
[previewyoutube][/previewyoutube]

Thanks for reading, and we look forward to seeing you next week when we plan to share a new video on our YouTube channel talking about our dev team! See you in the stars ✨

- PixelReign 👑

[h2]Be sure to wishlist👇[/h2]
https://store.steampowered.com/app/1605250/Moros_Protocol?snr=2___

🎮🎄 A Holiday Update & A New Name 🎄🎮

[h2]Hello, Darkverse: Rogue fans![/h2]

As we head into the holiday season, we have some exciting news to share. After much thought and reflection, we’ve decided to rename our game. This new name ties deeply into the game’s lore and our creative vision.

Moros, in Greek mythology, is the personification of impending doom and fate—a force that no one can escape. It’s a concept that perfectly reflects the tension and stakes at the heart of our game. This change also honours our Greek heritage of our team and the mythological inspiration that’s been a guiding light for the project.

The new name of the game shall be...
Moros Protocol


While this year has been a quieter one for updates, rest assured that Moros Protocol has been evolving into something truly special. We’ve been working tirelessly behind the scenes to refine the game and bring our vision to life.

Mark your calendars, because 2025 is going to be an incredible year for us—and for you, our players. A big announcement is on the horizon, and we can’t wait to share what’s next.

From everyone on the team, we wish you a Merry Christmas and a wonderful holiday season. Thank you for your continued support, and we can’t wait to embark on this new chapter together!



Stay safe,
The Pixel Reign Team

New Year - New Updates

HAPPY NEW YEAR SOLDIER!!!

Here are some updates on the hub, rooms, stage selection, bioboost, and more...



We can't wait to show you more! Like... enemies, weapons...

THE PROGRESS NEVER STOPS!!

Summer goodies...

You thought it was over, soldier?

Guess again!!



This new physical weapon... only two shots, but... HITS HARD!!!



Also, can you find the new changes on the UI?? More stuff to come...