Conquest of Elysium 5.05
This update adds new content for the Senator, Barbarian and Kobold. The Amazons for the Barbarian player now have magic tattoos that will increase in power as their different abilities are unlocked. There are also many new independent types guarding some locations on the map as well as a whole lot of fixes and minor improvements. Modders have also got many new commands that improves what is possible to do.
General
- Tattoos & painted amazons for Barbarian
- New rituals for Barbarian: Pierce the Veil of Death, Sending
- New ritual for Emperor: Appoint Governor
- New monsters: Restless Carcass, Carcass Beast
- New Black Kobold units
- Call Outer God can now receive Vastness
- Increased number of AI players by default on larger map sizes
- Fix for lifeless regenerating units not healing afflictions
- '?' now works in view army screen too
- Hold tab in view army screen to inspect terrain pieces under units
- Fix for upgrading rituals swapping who is defending the square
- Floating units no longer takes boat space
- Info on number of upgradable troops when mouseovering certain rituals (Dwarves & Amazons)
- Performance improvement for wandering Inquisitions and Angels
- Can only cast Greater Lichcraft once
- Fix for infernal battlefield reverting to grass field
- Tiny units no longer have any protection from area attacks
- Fix for setup in guard towers
- Fix for disappearing gems in Palace of Dreams
- Promise of the Ancestors could send chief to a sea or the void, fixed.
- Walls cannot get blind from spells
- Fix for windguide missile damage bonus
- Fix for burrowing units never unburrowing
- Fix for leader deploying to far forward when sieging
- Infernal portal events appear later on huge+ size maps
- Cannot overrun fights initiated by allies
- New Ancient Forest defender types
- Fix for some terrains turning into deserts that should be affected
- Some combat summoning spells have longer range
- Team numbers show in player overview
- Druid summoning for ant hill
- Fix for particle graphics glitch
- Moving with keyboard removes path
- Square info 'i' now show current gold/iron/trade income also
- Income rounded to closest instead of rounded down
- Show modified income in 'i' box
- Can now retrieve loot from overrun enemies
- Show Allies and Show Special Independents settings are now saved
- Bolt of Unlife and can now create more types of soulless
- Raise Animals can now create the new carcass type undead also
- Fix for Relocate Manor
- Can no longer summon major animals in water
- Some rituals can now be cast at more locations
- Mountain of Power now costs 3 AP to enter
- Fix for Oven of Sins
- Icon for Ritual Caster
- Fix for independent leaders pick up stationary units
- +/- to increase/decrease all AI levels at once
- Monsters no longer spawn land only units when they are at sea
- Bear now has armor 1
- Stat fixes
- Typos fixed
Network / Multiplayer
- Hotseat play now enables allies to move and attack together
- Anti cheat / beta warning in network lobby
- Larger maximum network packet size
- Custom map support in lobby games
- Changes to network setup message now shown to coplayers at once
- Fix for buying magic items in network
- Fix for gates suddenly transforming into a monster during network play
Modding
- New ritual commands: gaindarkbless, ornext4, ornext5, forgetcurrit, putcorpses
- New ritual commands: fewmonreq, homereq, monworldreq, monplayerreq
- Ritual modding: setplayer -1 now resets owner to default
- New event command: randloc
- New sample command: sampleismusic
- New weapon mod commands: nextwep, nextalwayswep
- New terrain commands: batmap and 18 more
- Can write map description in map editor
- Fix for saving portals/names on other planes in map editor
- Fixed incorrect info for AoE 997
- montarg didn't work, fixed
- (no)nearby99req didn't work, fixed