Update 2
[h2]Hello everyone!
[/h2]
The Update 2 is now live, you'll find below the complete patch notes. New Very Hard levels, a new power and improvements to the Level Editor await you, on top of various improvements and bug fixes!
[h2]Patch Notes
[/h2]
[h3]GAME[/h3] Additions
Improvements
[/h2]
The Update 2 is now live, you'll find below the complete patch notes. New Very Hard levels, a new power and improvements to the Level Editor await you, on top of various improvements and bug fixes!
[h2]Patch Notes
[/h2]
[h3]GAME[/h3] Additions
- 12 Very Hard levels for Chapter 2 : Ruins
- New power : Stomp
- New main menu
- Option added for a static cross crosshair
- Lever mechanism use collision has been made wider.
- Dead bodies, gibs, and urn shards no longer have collision.
- DLSS & REFLEX are now under video settings.
- Option to use a static crosshair.
- 2 explosive urns and 1 breakable urn.
- Undo and Redo functionality.
- Quick Save.
- Link to the editor guide in the help window.
- New publication constraints:
- Players must complete their levels.
- Levels must have a start and end point.
- Levels must last at least 2 seconds.

- Versioning for map saves
- Community Levels Browser: made new exit button
- Fix focus issue on init
- Enemies will no longer spawn upside-down
- Fix for where you can save during the loading save menu (when starting the editor)