Update 2
[h2]Hello everyone!
[/h2]
The Update 2 is now live, you'll find below the complete patch notes. New Very Hard levels, a new power and improvements to the Level Editor await you, on top of various improvements and bug fixes!
[h2]Patch Notes
[/h2]
[h3]GAME[/h3] Additions Improvements
Improvements
[/h2]
The Update 2 is now live, you'll find below the complete patch notes. New Very Hard levels, a new power and improvements to the Level Editor await you, on top of various improvements and bug fixes!
[h2]Patch Notes
[/h2]
[h3]GAME[/h3] Additions
-  12 Very Hard levels for Chapter 2 : Ruins
-  New power : Stomp 
-  New main menu
-  Option added for a static cross crosshair
-  Lever mechanism use collision has been made wider.
-  Dead bodies, gibs, and urn shards no longer have collision.
-  DLSS & REFLEX are now under video settings.
-  Option to use a static crosshair.
-  2 explosive urns and 1 breakable urn.
-  Undo and Redo functionality.
-  Quick Save.
-  Link to the editor guide in the help window.
-  New publication constraints:
-  Players must complete their levels.
-  Levels must have a start and end point.
-  Levels must last at least 2 seconds.
 Improvements
Improvements
-  Versioning for map saves
-  Community Levels Browser: made new exit button
-  Fix focus issue on init
-  Enemies will no longer spawn upside-down
-  Fix for where you can save during the loading save menu (when starting the editor)