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Warstride Challenges News

Let's Go Again. It's Our Second Run of Warstride Challenges!



Prepare for the second breakneck run-through of Warstride Challenges as we blast through its Next Fest levels.

Take a mix of Doom, Super Meat Boy and TrackMania, slap it in a blender, and you've got Warstride Challenges, a skill based time trial first person shooter, with challenging short levels and brutal speed.

The second livestream play session of the game will be held on Monday, February 26th at 7:00pm PST / 10:00pm EST

Prizes will be up for grabs for the fastest players, while anyone who joins Discord, submits their feedback on Steam, streams the game or achieves the best time on the challenger map can win a free copy. Participants who manage to reach the ultimate stage after clearing all others and achieve the fastest times can win a bonus prize for themselves and several friends, if they manage to keep the top spot through the Next Fest weekend.  

As with the first, the development team will be on hand to answer your questions!

Are you ready?

/Dream Powered Games

https://store.steampowered.com/app/1608470/Warstride_Challenges/

Doom & TrackMania Had A Baby. They Named It Warstride Challenges



With February's Next Fest just days away, the first public demo of Warstride Challenges will be live!

If you mix Doom, Super Meat Boy and TrackMania in a blender, you get Warstride Challenges, a skill based time trial first person shooter, with challenging short levels and brutal speed.

The livestream play session of the game and its epic levels will be held on Monday, February 21st at 9:00pm GMT / 10:00pm CET

Prizes will be up for grabs for the fastest players, while anyone who joins Discord, submits their feedback on Steam, streams the game or achieves the best time on the challenger map can win a free copy. Participants who manage to reach the ultimate stage after clearing all others and achieve the fastest times can win a bonus prize for themselves and several friends, if they manage to keep the top spot through the Next Fest weekend.  

The development team will be on hand to answer your questions, and give you an insight into the game and its design!

Are you ready?

/Dream Powered Games

https://store.steampowered.com/app/1608470/Warstride_Challenges/

Wait A Minute, Your Game's Name Has Changed?



Hi everyone!

The eagle-eyed amongst you might have noticed that overnight, our game's name has changed. As much as we loved Warcry: Challenges, we felt it was a little too close to the brilliant Warcry series from the Warhammer team. We don't want fans of either IP to be confused.

As we bunny hop towards our first public demo, and with Next Fest right around the corner, there's never been a better time to pull the trigger and make the change. We've a fresh logo (that we're super happy with), a new trailer on the way on the 19th, and you'll be able to dive into the game in just a few days time.

As always, you can still get keys by joining our Discord or Twitter, and be sure to wishlist us!



/Dream Powered Games

https://store.steampowered.com/app/1608470/Warcry_Challenges/


New Closed Beta Update !

Hi everyone !

We have pushed a new version with a few small (and bigs) changes for the closed beta !



Changelist :

Important features :
-Manoeuvrability at high speed improved (try Demo 5 Corner!)
-Momentum improved: keep more momentum when doing a bunny hop after a slide hop
-Slide hop speed increase
-Speed O Meter : uses an averaged speed value over the last 0.1sec and not instant speed for better visual results. So the speed value shown cannot be compared to the values you were getting with Micrologist’s implementation. Actual top speed can be slightly higher than the one displayed
-When you beat the gold medal on a tutorial, you will then see your own ghost and not the tutorial ghost
-Several kill sounds are played when you kill many enemies at once (with a melee for example)
-Bumper and slider in test map added (added on test map)

We need your feedback on these, let us know if previous records are within reach, or if you want us to tweak the movements mechanics further.
We will then reset the highscores once you guys are happy with the improved character controller mechanics.

Improvements :

- Collisions updated on various tutorials
- Medal time reduced for some of the tutorials
- UI to load test maps
- Bumper and slider in test map added
- Options menu rework (better categories & improved readability)
- Options menu tooltips on mouse hover
- Slide jump consistency
- Nvidia DLSS: better performance at no visual cost!
- No more level selection button in pause menu until you have finished intro tutorials
- Calibration starts on first game launch and not when you click on “play the demo”
- No more restart tips after getting the gold medal

Bug Fixes :

- switched two level’s thumbnails (6 & 7)

PS: You can still get keys by joining our Discord/Twitter !



Closed Beta announced

Hi everyone !



The closed Beta of Warcry: Challenges was just announced at the Realms Deep!
To get one just fill the form : https://docs.google.com/forms/d/e/1FAIpQLSeo-TsyruqNS02gWrNgYi64We8E0dQSE8jHfxLaZmDBp59P1A/viewform
and grab your key now! (Only 500 available).

Wishlist the game : https://store.steampowered.com/app/1608470/Warcry_Challenges/
Follow Warcry :
Twitter : https://twitter.com/warcrythegame
Discord : https://discord.gg/vYv4QhgE7y
Facebook : https://www.facebook.com/DreamPoweredGames