1. Thyria
  2. News

Thyria News

Small patch - end game

Features
> Evaluated the formula for each guardian's attributes, accounting for diminishing returns on certain caps.
> Revised Thyria's level progression formula for the endgame.
> Implemented status effects that hinder dodging to counter highly evasive monsters in the endgame.

QoL
> Upgrading a stone takes a consistent 2 seconds, as long as the cube has sufficient XP.

Small Update

Features
> The newly created stone scales with the level of Thyria. This should allow more composition possibilities.
> The formula of stone's destruction/selling has been updated (sells for less XP).

Fixes
> Fixed an issue while using the Bone Orb on an item that could consume more than 1 stack.

Small fixes

> Fixed an issue with the passive circuits causing sometimes the dream to not load.
> Fixed the death button being locked in some scenarios.
> Added few missing locales for JP and PT.

In Thyria you enter dreams to combat demons in this unique party-based RPG

I need of a new party-based RPG with dynamic exploration, turn-based combat and a fun gameplay loop? Thyria looks like a good one to pick up.

Read the full article here: https://www.gamingonlinux.com/2024/10/in-thyria-you-enter-dreams-to-combat-demons-in-this-unique-party-based-rpg

Thyria is OUT

Thyria is finally out!!

Come and confront the challenges of turn-based combat and dynamic environment exploration.
Be the first to discover the world of Thyria, its strategic combats, its dynamic auto-fight...
Thank you and all the feedback from our players and testers, you are the best.

See you soon :)