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v1.0.6 - Patch

Hey everyone,

A new patch is headed your way, and this time... I think the crashes are fixed (?), if not though, please feel free to let me know:

  • FIXED: Enemies sidestepping from a corpse causing irratic movements
  • ATTEMPTED FIX: Enemy attack tokens get lost, making enemies not attack at all
  • FIXED: Diving staying in-place (happens if you let go of movement key during starting animation)
  • FIXED: Patrolling Grunts continue their pathing when aggro’d rather than cancelling their current movement
  • FIXED: Melee Attacking while crouching keeps crouching state
  • FIXED: Clean Suit camera not being set properly
  • Adjusted attack trace to occur from upper body rather than hips (should improve melee attack detection a bit)
  • More attempts at fixing crashes


Thanks for all of the bug reports so far, I'll continue working on more for more patches this week.