v1.0.6 - Patch
Hey everyone,
A new patch is headed your way, and this time... I think the crashes are fixed (?), if not though, please feel free to let me know:
Thanks for all of the bug reports so far, I'll continue working on more for more patches this week.
A new patch is headed your way, and this time... I think the crashes are fixed (?), if not though, please feel free to let me know:
- FIXED: Enemies sidestepping from a corpse causing irratic movements
- ATTEMPTED FIX: Enemy attack tokens get lost, making enemies not attack at all
- FIXED: Diving staying in-place (happens if you let go of movement key during starting animation)
- FIXED: Patrolling Grunts continue their pathing when aggro’d rather than cancelling their current movement
- FIXED: Melee Attacking while crouching keeps crouching state
- FIXED: Clean Suit camera not being set properly
- Adjusted attack trace to occur from upper body rather than hips (should improve melee attack detection a bit)
- More attempts at fixing crashes
Thanks for all of the bug reports so far, I'll continue working on more for more patches this week.