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Update #4: Explosions and Directions

Hey everyone!

Hope y'all are having a great start to your September!

You know, it'd be perfect if we added dancing animations or something so that song could be more fitting...

Uhh, anywho- here's the patch notes for the fourth patch for the game, which should improve some of the experience for players, especially at the final boss.

Additions

  • Red barrels should now be actually explosive, sorry for Jebaiting everyone- let us know if they work well (there may be some levels with red barrels that haven't been changed, we'll be adjusting those and adding more explosive barrel locations around the Campaign as well)
  • Added an option to play music while alt-tabbed (or named Background Audio) in the audio settings
  • Added a sound effect that plays when you're on your last two bullets, let us know if this sounds good or if we should adjust it
  • Added an alternative close button in the settings menu
  • Added feedback when you're out of dodges/rolls
  • Added sound effects when rolling
  • Added indications to kick the grenades at the final boss, this should improve things for new players
  • Lots of surrounding environment art added to the rooftop, more to come


Bug Fixes

  • Fixed being able to continue game when on Legend difficulty- returning to main menu will now delete the save
  • Fixed being able to roll off the subway platforms and not die
  • Fixed a camera issue when executing an enemy in a spot where the camera changes
  • Fixed not being able to close the settings menu with Escape in the main menu
  • Fixed the willpower bar not resetting after death
  • Fixed a bug where activating Time Focus while having a Clean Suit caused the player to go at x2 speed (thanks Sodapoppin for finding that)
  • Fixed the merc not playing the aim animation while aiming to fire


We hope these changes improve your experience with the game, we have lots more to do but we'll get there one patch at a time.

Thanks a lot for playing the game and providing feedback/bug reports, we're excited to release more to the community in the weeks to come!