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Patch v20.2 - Bugfixes and Improvements

Hey everyone,

We pushed a patch with a few fixes and improvements- please let us know if you experience any issues with the new changes:

  • CHANGED: Art Exhibit final room/fight has been simplified, the lava floor traps have been disabled
  • CHANGED: Reduced enemy detection range (from 1800 units to 1600 units)
  • CHANGED: Perfect dodge now replenishes more stamina (from 20 to 30)
  • CHANGED: Physical animation removed when grappling, which should make it less buggy
  • FIXED: Respawning with a secondary (but primary equipped) will cause the secondary to be on the character without being usable
  • FIXED: Auto-aimed bullets sometimes don’t hit and shoot above enemies (usually when diving)
  • FIXED: Enemies will start flying randomly after vaulting or dropping down
  • FIXED: Enemies/player can shoot through walls in Art Exhibit maze
  • Optimized framerate in Art Exhibit level


Thank you again for all the feedback, and we hope you're enjoying the new changes!

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