Patch #17.2 - Enemy Improvements and Bugfixes
Hey everyone!
We released a small patch that includes an improvement for enemies, aim-assist and bugfixes.
Thanks to everyone that submitted bugs thus far, let us know if you have any issues with this patch and we'll resolve it ASAP.
We're working towards a new content update that should hopefully be released in June, see you then!
We released a small patch that includes an improvement for enemies, aim-assist and bugfixes.
- FIXED: Auto-aim on barrels feeling clunky
- FIXED: Throwing weapons at the Elite's body would spawn multiple AR weapons
- FIXED: random/sporadic aim-assist through walls, etc. now it checks for solid surfaces in the way
- FIXED: Enemy queuing has been fixed to a certain extent, enemies should attack more often rather than standing around
- FIXED: Auto-aim while diving/on the ground missing/being inaccurate (may still have some issues with objects like barrel/fire extinguisher)
- FIXED: Issue with diving through windows (like the ones in the 2nd floor of the warehouse), crouch pose is active while diving now
- FIXED: Decals on the Club Rooftop causing issues on objects/enemies
- FIXED: Weird slow roll issue when rolling into walls/objects
Thanks to everyone that submitted bugs thus far, let us know if you have any issues with this patch and we'll resolve it ASAP.
We're working towards a new content update that should hopefully be released in June, see you then!