Patch 18.5 - More Bugfixes
Hey everyone, another patch has now been released hopefully fixing more of your issues, the list of fixes is below:
Thank you to everyone that submitted bugs and feedback, we'll continue to get work done.
[hr][/hr]
Discuss the game with us and the community on Discord and Twitter. If you want to see the game developed live, catch Crimson on Twitch.
Report any bugs or feedback on our Community Hub.
- Improved crash stability even further (hopefully, I'm still investigating the random crashes, apologies for it taking so long!) If you experience any crashes, please let us know how/when and we'll look into it, any information helps
- Fixed: Kicking objects should now (properly) complete the tutorial task
- Fixed: ESC bugging out at times and not working
- Fixed: Issues with some materials breaking when on Low/Medium shadow quality
- Fixed: No screen shake with secondary weapons
- Fixed/Removed: Grabbing (and some other actions) not working on alternate keybinds- due to the complicated nature of some mechanics in the game and how difficult it would be to keep alternative keybinds, for the time being we've removed/disabled alternate keybinds, if there's enough request for it to be brought back, we can look into it at a later date
- Fixed: If no sub-level is assigned for a save when hitting Continue, the level would break and no enemies would spawn, etc.
Thank you to everyone that submitted bugs and feedback, we'll continue to get work done.
[hr][/hr]
Discuss the game with us and the community on Discord and Twitter. If you want to see the game developed live, catch Crimson on Twitch.
Report any bugs or feedback on our Community Hub.