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About Sweet Transit #2

Rail building

I believe it is time for a second entry. Rail building is a good topic to continue with after talking about trains. Sweet Transit will have many challenges concerning trains and traffic. Having a good rail system is also not an easy task. The last thing a player wants is to worry about how to build and how much time that will take. That is why the rail building system needs to make life easier.


Building

The first tool upon your arsenal will be the good old mouse drag. Arrows will help to get your starting point and endpoint right by snapping to the existing rails.



Drag build is done through A++ pathfinding. That means that everything will be taken care for you. It works perfectly for shorter segments as shown below.



By default start and end arrows are automatically based on the direction from the start to the end. But holding a Ctrl key will allow you to make more precise build decisions.




Removing

Remove mode works a little bit differently. You still get the mouse drag tool. However pathfinding is done on rails. Removing big chunks of rails will be as easy as this.



Ctrl key is also supported. But in a remove mode it selects rail segments. Perfect for when you need to delete precisely without a precise selection.




This covers how you can control your rail system. Write a comment if you want to hear about something specific!