November Update
[p]Hey everyone!
I hope you’re all doing great. Thank you so much for your patience and all the continued support here and on Discord.[/p][p]Today’s update comes with an important note: the release will be delayed.[/p][p][/p][h2]Why the delay?[/h2][p]Over the past month I’ve been integrating the last major systems, polishing world level design, and refining how the plane handles throughout the game. Things are going really well, but it became clear that rushing the final stretch would compromise the feel and quality that Paper Sky deserves.[/p][p]Instead of shipping something that feels almost there, I’m taking the extra time needed to deliver the smooth, atmospheric, joyful experience the game was always meant to be.[/p][p]There are also big marketing opportunities in 2026 that Paper Sky should not miss, including Steam Next Fest and several publisher events.[/p][p][/p][h2]What has been done?[/h2][p]All final mechanics are implemented and working as intended. Many were reworked based on feedback from the beta and demos, and others were rebuilt to better fit community guidelines (nintendo), like the message system.[/p][p]Networking systems are in, most input systems are done, and the overall visual narration and story are fully complete.[/p][p][/p][h2]What’s left to do?[/h2][p]I still need to gather Kickstarter backer additions to the game, polish a lot of VFX, finish content for several worlds, handle localization, complete the Switch port, and go through QA and final performance optimization.[/p][p]New estimated release date: Mid 2026.[/p][p]This is a conservative estimate and does not account for the usual cascade of big releases that can shift things around.[/p][p]If progress ever feels too slow, I will make my own online taskboard public so you can follow the development day by day and keep me accountable.[/p][p]Thank you again for your patience and kindness. This project exists because of you, and taking this extra time is the best way to honor your support. I’m proud of how Paper Sky is shaping up, and I cannot wait for you to glide through these worlds yourselves.[/p][p]Feel free to ask anything in the comments.[/p][p]Until next month, which will already be a new year and new beginnings for everybody.[/p]
I hope you’re all doing great. Thank you so much for your patience and all the continued support here and on Discord.[/p][p]Today’s update comes with an important note: the release will be delayed.[/p][p][/p][h2]Why the delay?[/h2][p]Over the past month I’ve been integrating the last major systems, polishing world level design, and refining how the plane handles throughout the game. Things are going really well, but it became clear that rushing the final stretch would compromise the feel and quality that Paper Sky deserves.[/p][p]Instead of shipping something that feels almost there, I’m taking the extra time needed to deliver the smooth, atmospheric, joyful experience the game was always meant to be.[/p][p]There are also big marketing opportunities in 2026 that Paper Sky should not miss, including Steam Next Fest and several publisher events.[/p][p][/p][h2]What has been done?[/h2][p]All final mechanics are implemented and working as intended. Many were reworked based on feedback from the beta and demos, and others were rebuilt to better fit community guidelines (nintendo), like the message system.[/p][p]Networking systems are in, most input systems are done, and the overall visual narration and story are fully complete.[/p][p][/p][h2]What’s left to do?[/h2][p]I still need to gather Kickstarter backer additions to the game, polish a lot of VFX, finish content for several worlds, handle localization, complete the Switch port, and go through QA and final performance optimization.[/p][p]New estimated release date: Mid 2026.[/p][p]This is a conservative estimate and does not account for the usual cascade of big releases that can shift things around.[/p][p]If progress ever feels too slow, I will make my own online taskboard public so you can follow the development day by day and keep me accountable.[/p][p]Thank you again for your patience and kindness. This project exists because of you, and taking this extra time is the best way to honor your support. I’m proud of how Paper Sky is shaping up, and I cannot wait for you to glide through these worlds yourselves.[/p][p]Feel free to ask anything in the comments.[/p][p]Until next month, which will already be a new year and new beginnings for everybody.[/p]