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Out of Order News

V1.18 - New music! Bug fixes, and QOL changes

[p]ADDED - 18 new music tracks FIXED - Visual bug where the ‘space to pick up’ wouldn’t display when standing next to a spawner tower that still had 1 left (but it was inside the base). REMOVED - custom cursor because at some point, windows broke it. It now uses your native cursor. REMOVED - content warning on launch because it soft-locks steamdeck players. Boardfall zero coming soon :) Hopefully bring some new players[/p]

V1.17 - Only held items spawn after level 100

As the levels get harder and harder and you reach the triple digits round numbers, you'll really start to depend on your items. So now once you cross level 100, only items you can put in your inventory + powerup items will spawn in the shop

[h3]Changelog[/h3]
CHANGED - Only powerups and held items will spawn in shops after round 100

V1.16 - All found pets will spawn at the safehouse

If you've found a pet, it will now roam around in the safehouse while you're out hard at work sorting colours.

[h3]Changelog[/h3]
ADDED - All your discovered pets will greet you in your safehouse when you get home
ADDED - Pets now collide with you instead of phasing through you
FIXED - Bug where pets would walk forever against an object if they couldn't get past it. Now they will give up and try to wander somewhere else (only noticed this because the safehouse is so small, and all the pets would eventually end up pushing against the walls forever. Or the door, which looked a bit sad, all the pets desperate to go outside but you can only take one).

V1.15 - Orca now appears on bed once purchased

A feature that really should have been added from the beginning.

How could I miss this?
[h3]Changelog[/h3]
ADDED - Orca toy now appears on bed once purchased from the shop

V1.14 - Screenshots enabled

FIXED: Pressing F12 does not allow a screenshot