1. SWAT Commander
  2. News

SWAT Commander News

New Game – Laundering Simulator!

Introducing Laundering Simulator!


https://store.steampowered.com/app/3432750/Laundering_Simulator/

Meet Eddie Wiser, the unlikely hero of our new project's story. Though he may not seem like it, Eddie's been handy with the hammer and wrench ever since he was just a wee troublemaker.



Always tinkering with one machine or another and with an equal penchant for running into trouble with the law, he eventually grew up to be a sly entrepreneur. And his brilliant scheme of the day is to run a laundromat as a front for a whimsical forgery workshop hidden away in its back!



What led him to such a wild enterprise? Well, it'll be your job as the player to find out as you help Eddie run his daily activities:
  • Serving the laundromat's customers
  • Repairing machines
  • Decorating your venue
  • Ordering supplies
  • Placing all the different items and managing space
  • Handling laundromat finances
  • Assembling various counterfeiting machines in the back
  • Selling the different fakes to your friendly neighborhood fence
  • Accepting special counterfeiting jobs
  • Dealing with the local mob and authorities
  • Taking care of an infuriating grandmother


Whew! Eddie's got his hands full, so he really needs your help! Check out Laundering Simulator's Steam page and add it to your wishlist!

Development Updates – 04

Officers, 👮‍♂️

The suspects in SWAT Commander are dangerous! We’ve made significant upgrades to their combat capabilities, ensuring they pose a realistic challenge during missions.

[h3]Suspect Combat Enhancements[/h3]
  • Better Aiming: Suspects are more realistically accurate and responsive with their weapons, maintaining the intensity of encounters but making them manageable.
  • Smart Grenade Usage: Expect suspects to deploy grenades, keeping your team on their toes.
  • Enhanced Noise Detection: Suspects will detect gunfire more precisely, even differentiating between suppressed and unsuppressed weapons.

These changes add a new layer of realism and challenge to every operation. Adapt your tactics and stay vigilant—your foes are learning! 👮

[previewyoutube][/previewyoutube]

Over and out,
SWAT Commander Team

Development Updates – 03

Officers, 👮‍♂️

In this update we describe our change to how civilians will react more dynamically to the chaos of a mission, making protection and restraint an even bigger challenge.

[h3]Civilian Behavior[/h3]

Here’s what’s in the improvement:
  • Hiding: During a shootout, civilians will instinctively look for places to hide, adding realism and tension.
  • Increased Mobility: Civilians will now move around the map more frequently, creating unpredictable scenarios for your team.
  • Fleeing Danger: When danger is near, civilians are more likely to run from it, making quick reactions crucial to ensure their safety.

This change adds complexity to your missions – keeping civilians safe while managing suspects just got a whole lot harder. We can’t wait to see how you adapt to these situations! 🙋

[previewyoutube][/previewyoutube]

Over and out,
SWAT Commander Team

Development Updates – 02

Officers, 👮‍♂️

Here's something we added for the sake of both our new and returning players and the experience it's meant to improve for you through visual enhancements.
There are a few such changes we're introducing, so we'll write more about them in future posts as they become ready.

[h3]Weather and time-of-day variants[/h3]

The various missions of SWAT Commander will be available in randomly selected variants for weather and time-of-day combinations. However, our system will track your previous configuration, so it doesn't repeat throughout mission playthroughs.

This opens possibilities of replaying your favorite mission under an entirely different mood or setting. Silence of the Hansons in broad daylight? Hot Reception with a roaring thunderstorm outside? All a possibility. ⛈️

What’s more, these conditions affect the behavior of characters, adding another tactical layer to the game. For example, manipulating the fuse box at night can give you an advantage by making it harder for Suspects to aim but instantly making them alert. Mind the mission briefing, however. Some Suspects may come equipped for such circumstances! 🔦







Next post – More gameplay-related updates.

Over and out,
SWAT Commander Team

Development Updates – 01

Officers, 👮‍♂️

2025 is the year of SWAT Commander – it's when we'll finally be ready to launch early access. Stay tuned for announcements about relevant dates concerning the free prologue and the game itself.

In the time leading up to these releases, we want to start posting some more regular development updates here on Steam. We've gone through a few playtests, gathered a lot of feedback, and realizing there's a lot we still needed to do to bring you the best game that we could, introduced lots of different changes and enhancements to SWAT Commander, both visually and gameplay-wise. ⭐

[h3]Automatic area cover[/h3]

SWAT Commander can only benefit from improvements to the officer's AI, so this feature has been one of many aspects we're focusing on. With the officers being more responsive and effective in single-player, it'll obviously be a better experience with the game.

One way we can accomplish this is by having them relocate properly after combat, in accordance with police protocol. Now your squad takes advantageous positions in the room when they're done engaging hostiles. Ones that offer the most protection in case weapons go hot again. 👁️

[previewyoutube][/previewyoutube]

More updates to come!

Over and out,
SWAT Commander Team