SWAT Commander v.0.7.8.0 – Customization Update!
[p]🚨 Officers,[/p][p][/p][p]The time has come for SWAT Commander to be updated to version 0.7.8.0 with the brand new Customization Update![/p][p][/p][p]To celebrate, SWAT Commander is available at a 20% discount! This is a great opportunity to support our ongoing Early Access development if you haven't yet, and it'll be worth it, as more updates are on their way! [/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Remember that the new feature we're describing below is available in both singleplayer and cooperative modes![/h3][p][/p][p]What is the Customization Update exactly? Think back to all the components that make up a mission in SWAT Commander — the goals, the suspects you confront, what equipment they use, the civilians you encounter, how they all behave, the doors, the various environmental components of the deployment location, all the small and big things that determine how you proceed with your intervention.[/p][p][/p][p]
Fig. 1 — The Custom Game button appearing on your Mission Selection screen, available in both singleplayer and co-op![/p][p][/p][p]Now, consider what it would be like not to just go along with the the mission by default, how it's always been and how we've come to know it — save for difficulty settings and various Game Modes — what it would be like if you could change and adjust all of these various settings to your liking![/p][p][/p][p]
Fig. 2 — Preview of the Custom Game menu screen, where you can change settings for your selected mission more thoroughly.[/p][p][/p][p]Customization is a great way to grant you, our game's players, more ways to enjoy SWAT Commander's missions, by way of giving you the freedom to play them how you want! Silence of the Hansons full of RPG-wielding terrorists? Breaking Point where there's an absolutely ridiculous invasion of suspects? Both and many, many more are possible scenarios for your next playthrough challenge! And you can accomplish this in both singleplayer and cooperative gameplay![/p][p][/p][p]Patch notes for this update, featuring the Mission Customization feature along with some fixes, provided below:[/p][p][/p][p]SWAT Commander EA v.0.7.8.0 Patch Notes:[/p][p]GAMEPLAY[/p]
- [p]Added Custom Game Settings mode, allowing players to tailor gameplay settings to their preferences.[/p]
- [p]Added additional inertial weapon movement animations.[/p]
- [p]Added a head camera shake effect for increased immersion.[/p]
- [p]Fixed an issue where the audio disable option in the pause menu was not functioning correctly.[/p]
- [p]Set the total number of NPCs[/p]
- [p]Distribute the number of suspects and civilians within that total[/p]
- [p]Choose characters from individual missions or include characters from all missions at once[/p]
- [p]Define the exact number of each archetype to be spawned[/p]
- [p]Set the time of day (Day/Night)[/p]
- [p]Adjust the percentage of doors that start locked[/p]
- [p]Toggle barricades[/p]
- [p]Toggle randomization of light sources and broken windows[/p]
- [p]Toggle SWAT vehicle spawn at mission start[/p]
- [p]Toggle suspects firing through doors[/p]
- [p]Toggle grenade use by suspects[/p]
- [p]Toggle fuse box interaction for suspects[/p]
- [p]Toggle fuse box interaction for civilians[/p]
- [p]Toggle civilians fleeing the area[/p]
- [p]Toggle suspects attempting to flee[/p]
- [p]Toggle unexpected suspect surrender behavior[/p]
- [p]Toggle NPC reaction to car alarms[/p]
- [p]Adjust morale for suspects and civilians[/p]
- [p]Adjust health for suspects and civilians[/p]