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Zombie Cure Lab | First Beta Available Now

As you may have noticed, there is now a beta branch for Zombie Cure Lab!

Before an update goes online on the "main branch", it will be tested on this branch. You are welcome to play on the beta branch and test new content before the official release. We are looking forward to your feedback!

If you don't know how to switch branches in Steam at all, do the following:
  • Right click on the game in your library, and click Properties.
  • Select the Betas tab, and select the branch you want to switch to. Then click OK.

The best news: The first beta update is already available!
Please feel free to test it out and let us know if it works.

Patch Notes (0.15.11 -> 0.15.12)
--------------------------------
Bugfixes

- fixed some broken savegames
- Resource-Objects in unfinished rooms which are deleted are not deleted with the room anymore
- prevent merging with rooms that are about to be deleted
- prevent upgrade of blueprints as this would lead to follow up bugs
- several null-checks to prevent broken game states or log spams

Improvements

- Characters do not abort their job to fulfill a need if they are currently carrying something
- HUD fixes for (Ultra) Wide Screen resolutions as well as narrow screens
- You can pan the camera with the arrow keys now
- When there is a problem with a savegame file, there will appear a prompt to automatically send us the file
- The Progress of World Map Events is now also visible for players who don't have Docking Hero activated

NOTE: The patch is officially not released yet. You can test it out anyway by changing your branch to "beta" in Properties -> Betas. Enjoy!