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Hotfix 0.17.6

Hotfix 0.17.6 is live!
Now you have a real alternative to your ice pack production with some cool new freezers spawning over all tech-tiers. We also fixed some bugs and worked on various balancing topics.

Features/ Content:
- Added missing freezer upgrade chain that produces ice packs for tier two, three and extra tier four upgrade where the resources directly go into your global pool without requiring a hauler.
- Tooltips of buildings now show their hitpoints to make them easier comparable.

Balancing:
- Boss damage dampener added that lets his damage grow slower relative to the threat value.
- Missions build up less ~20% less threat over time by duration to slow down threat growth.
- Walls more hitpoints then fences now, but still more expensive.
- Frost nova damage increased for tier upgrades.
- Humbie Level 2 and Level 3 production and defence ability reduced to counter too quick end game economy growth. (Humbie 2 150% -> 125%; Humbie 3 200% -> 150% production bonus)

Bug Fixes:
- Sound issues fixed, no more annoying upgrade sound for fences. Blizzard contraption II should no longer constantly play its attack sound.
- Freeze Traps effect only triggered by hostiles, not workers anymore.
- Boss is not getting hauled anymore
- Research objectives in tutorial shows in which category it can be found
- Air Conditioners, frozen zombie storages and guards buffed in damage to make it possible to deal with zombie outbreaks in cooling chambers and keep them more easily frozen.