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Food Fight!

Thanks to some of the more constructive feedback from the 1st week of roaming, there's already plenty that has been refined in v1.4.2:
http://mdickie.com/guides/wempire.pdf

As the wrestlers haven't eaten all week, there's also now food as well as drink - with weight changes that are reported in real-time! It's only junk food so far, so your long-term health will suffer if you rely on it for an energy boost.

In memory of Scott Hall, this week's update also sees dozens of new taunts and the "Fallaway Slam" move - along with a cheeky remark from his alter ego...

Let's Take It Outside!

Wrestling may have a new heavyweight champion, but I won't drop the lightweight title without a fight! Available now as a free upgrade, v1.4.1 introduces a whole other "roaming" mode that challenges you to take responsibility for what happens behind the scenes in real-time. Seamlessly woven into (and out of) existing careers, you now have as much (or as little) control over your life as you choose to have. Please consult pages 10-11 of the expanded guide for a better understanding of how it works:
http://mdickie.com/guides/wempire.pdf



Coming after just 3 months of focused development, i's only about 50% of what I envisioned for the concept - but there's just enough here to see if it has the potential to go further. I felt compelled to put something in the hands of anybody who feels left out of the next generation of wrestling games. Let's take it outside!

Pause For Thought

Nothing too exciting coming just 1 week after the last update, but some important bug fixes bring stability. If you've ever noticed the Pause menu overheating your computer at an uncapped frame rate, that pesky oversight has finally been fixed once and for all! A couple of issues with health meters and cloning have also been ironed out.
http://mdickie.com/guides/wempire.pdf