Patch 0.5.0
[h2]Additions[/h2]
[h2]Changes[/h2]
[h2]Bug Fixes[/h2]
- Many more of the building on Garden City now have unique interiors
- Some of the locked areas around Garden City are now accessible with keys
- More quests have been added along with Shay finally arriving (If you're having trouble with any quests, try abandoning and picking them up again)
- New collectibles
- Multiple new bunkers have been opened on Garden City
- Kar98k, Model 12 shotgun, and Glock handgun added (many more guns coming in next update)
- Bullets now leave behind hit markers and have particle effects
- Sound effects added to some actions
- Some new animations for things like drawing weapons (animations are always a work in progress!)
- Vendors now restock every hourish, including on servers
[h2]Changes[/h2]
- Vehicles now have owners and cannot be looted or entered by non-owners in No Raid and PvE games modes
- Vehicles no longer take damage from collision events until the vehicle system is more stable
- Adjustments made to item respawn system, there should now be very little performance drop during item respawn pulses
- Storm sound effects have been reduced by 75%
- Adjusted multiplayer load distances for more reliable PvP experience
- Adjusted footstep volume
- Camera adjustments to lessen motion sickness (made the camera a bit less jumpy/jerky)
- Added brightness to night time during weather events which decrease light such as overcast and rain
- Power radius for Generators doubled
- Many of the larger buildings on Garden City have had their ground loot numbers increased significantly (2-3x for some that were lower than intended)
[h2]Bug Fixes[/h2]
- Fixed bug that caused the final round of a weapon to deal significantly more damage than expected
- Fixed issue with military drop chances being awful
- Fixed multiple causes for the Salvager having invisible items
- Fixed bug that could cause recently acquired items to be lost if kicked by host
- Fixed multiple backend issues related to inventory management
- Fixed movable UI menus popping to mouse position when double clicking on the menu
- Fixed multiple pop up menus not closing when Escape is pressed