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Garden City Renovation Project

The Garden City Renovation Project has begun. Please see the below map with areas that should be largely unaffected.

Bases built in the green circles should be largely unaffected from large changes, but the other areas may change significantly, including height changes, buildings, points of interest, and more being added around the map outside of the main cities.

  • Points of Interest currently in development:
  • Prison
  • Observatory
  • Laboratory
  • Large Dam
  • Shipping Port
  • Multiple rivers
  • Lakes
  • Cabins, farms, campgrounds, and other small areas in the wilderness
  • All mountains are being redone to be more traversable, buildable, and more fun to explore with random points of interest
  • More small roads to the newly created points of interest
  • Random small caches and bases around the wilderness


I will be posting some snippets and sneak peaks in the coming weeks.



I've said in the past that I don't really fancy modifying the map players are playing on because losing progress is never fun, but at the end of the day, we are still in Early Access, and these changes are very much needed to continue pushing the game forward. The map needs to be a lot more fun to explore and feel much more alive and immersive, and this is the first step towards that goal.

Map making and environment building are by far my weakest skills at the moment, but I'm working on improving this skillset constantly. This transitions in to my next point: I am currently looking for anyone with experience in level design and world building to begin creating maps for DeadPoly. If you have experience in the field and are interested, please shoot me a DM.