Patch 0.6.4 - Raiders Incoming
[p]Additions [/p]
- [p]Raiders have been added[/p]
- [p]Upgrade system for firearms and armor (melee weapons on the way)[/p]
- [p]Airdrop pilots have finally completed their training and acquired their Pilot Licenses (less airdrops in mountains, new airdrop paths, randomization of airdrop routes)[/p]
- [p]Gameplay options now save and persist through reloading[/p]
- [p]Gameplay option to disable enemies attacking your bases[/p]
- [p]Gameplay option to change Day/Night cycle[/p]
- [p]All gameplay options now available to Dedicated Servers through the config file[/p]
- [p]Volume slider for Weather and Vehicles[/p]
- [p]Grid Mode for building and Set Down has been improved and now has grid sizing options for lining stuff up nicely[/p]
- [p]You can now invert guns and melee weapons when using Set Down (allows things like crossing swords on the wall for display)[/p]
- [p]Craft queue now has a display showing how many crafts are in the queue[/p]
- [p]Added World Map to rebindable keys[/p]
- [p]Added a handful of vehicle keybinds[/p]
- [p]Vehicles can now be unlocked in PvE to allow passengers
[/p]
- [p]Experience gain and overall leveling speed has been increased significantly[/p]
- [p]Added some display for stats on firearms when inspecting[/p]
- [p]Recoil has been adjusted heavily across the board[/p]
- [p]Color storage crates are now 40% smaller in physical size (storage space doesn't change)[/p]
- [p]Added additional chance for the Toasty Tires box (they are still very rare but less so)[/p]
- [p]Locked world doors now say (Locked) in the name[/p]
- [p]Left face button on controller now starts and stops car engines[/p]
- [p]Vehicles should no longer be targeted by enemies without a player driving them[/p]
- [p]Adjustments to vehicle inventory screen in preparation for additional changes to vehicles[/p]
- [p]Cornmeal and Gunpowder now stack to 10,000[/p]
- [p]Money now displays "100 K" when in a full stack instead of 100000[/p]
- [p]Gonda, Hummer, Sedan, Hatchback now have more than 1 passenger seat[/p]
- [p]Dropped guns now lay flat instead of upright[/p]
- [p]You can now climb on top of airdrop crates (even in the water)
[/p]
- [p]Fixed Buggy and Sedan not having passenger side door handles[/p]
- [p]Fixed Buggy having incorrect shading in specific spots[/p]
- [p]Fixed issue with crafting and building that was requiring two stacks of the same material[/p]
- [p]Fixed The Kids Aren't Alright 8 bit tape playing incorrect song[/p]
- [p]Fixed Monkey Wrench 8 bit tape playing incorrect song[/p]
- [p]Fixed sprinting persisting through vaulting even when not holding sprint[/p]
- [p]Bears are no longer afraid of you[/p]
- [p]Set Down when used on walls now offsets the object off the wall the same distance they offset from the ground (guns and melee weapons shouldn't sink in to the wall like before)[/p]
- [p]Fixed some issues with water[/p]
- [p]Airdrop plane sound now tied to Master Volume[/p]
- [p]Fixed canceling a craft select amount clearing the entire crafting queue[/p]
- [p]Made changes to vehicle passive mode due to bug where car cannot drive after it goes passive[/p]
- [p]Fixed controllers not being able to exit vehicles as passengers correctly[/p]
- [p]Fixed zombies spawning in place of bear/deer spawns sometimes
[/p]
- [p]Horde system to vastly increase zombie count[/p]
- [p]Adding melee weapons to the upgrade system[/p]
- [p]Character face revamp[/p]
- [p]Rescuable survivors (friendly non-zombie AI)[/p]
- [p]Vendor rework[/p]
- [p]Factions[/p]
- [p]Questing expansion[/p]
- [p]Vehicle system updates[/p]
- [p]World environment updates[/p]
- [p]Liquid container changes[/p]
- [p]Building improvements[/p]