Short Rebuild Game Clip
[previewyoutube][/previewyoutube]
The rebuild demo is getting very, very close to being ready for release. To reiterate what I've been saying for a while; this is a demo of what is to come with the rebuild launch, which is still a ways out, but the rebuild has a lot of features and gameplay elements that I'm excited to show y'all what you've been waiting for.
At the moment, it's looking very likely the demo will include multiplayer to goof around with friends on Delta, the small island map for the demo. If it's not included in the first demo launch, it will be added very shortly after.
Delta including a shooting range, obstacle courses, random loot areas, and a few other POIs, but it's not intended to be a map you spend months exploring or anything like that. Building your home base on Delta can work well to store all your high value items for safekeeping.
A big part of the rebuild is the new traveling inventory system. Your characters are no longer locked to specific world saves, rather they are separate saves and can travel to your own separate world saves (including other maps in the future), along with playing with friends on their world saves, or playing on dedicated servers together.
Friendly reminder that the demo is not a guaranteed starting point for continual save progress. It's very likely things will be added between the first demo phase and the full rebuild launch which require new saves (character, inventory, and world saves!), but my goal is the same as it always has been: once the rebuild launches with the new map (Nebula), I hope to never require a fresh save after that point.
Big things on the horizon, survivors!
Thank you for playing and supporting DeadPoly,
Kamron
The rebuild demo is getting very, very close to being ready for release. To reiterate what I've been saying for a while; this is a demo of what is to come with the rebuild launch, which is still a ways out, but the rebuild has a lot of features and gameplay elements that I'm excited to show y'all what you've been waiting for.
At the moment, it's looking very likely the demo will include multiplayer to goof around with friends on Delta, the small island map for the demo. If it's not included in the first demo launch, it will be added very shortly after.
Delta including a shooting range, obstacle courses, random loot areas, and a few other POIs, but it's not intended to be a map you spend months exploring or anything like that. Building your home base on Delta can work well to store all your high value items for safekeeping.
A big part of the rebuild is the new traveling inventory system. Your characters are no longer locked to specific world saves, rather they are separate saves and can travel to your own separate world saves (including other maps in the future), along with playing with friends on their world saves, or playing on dedicated servers together.
Friendly reminder that the demo is not a guaranteed starting point for continual save progress. It's very likely things will be added between the first demo phase and the full rebuild launch which require new saves (character, inventory, and world saves!), but my goal is the same as it always has been: once the rebuild launches with the new map (Nebula), I hope to never require a fresh save after that point.
Big things on the horizon, survivors!
Thank you for playing and supporting DeadPoly,
Kamron