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  3. Patch 0.3.5

Patch 0.3.5

[h2]Additions[/h2]
  • Big Boy boss zombie is back. He still needs some tuning and will get some special abilities in the near future.
  • More interiors added to Garden City
  • Added more placeable items
  • Kitchen items added (sink, cabinet, stove, microwaves, toasters)


[h2]Changes[/h2]
  • Backend performance optimizations for how the game handles items and world objects
  • All zombies have received a damage buff
  • More zombies now spawn on Garden City
  • Bears have received a damage buff
  • All AI can now catch a sprinting player rather than trailing behind without getting in range to attack
  • Steam Cloud has been re-enabled
  • Made some changes to the built in flashlight
  • Updates to grid mode building when placing on sidewalks / roads / etc


[h2]Bug Fixes[/h2]
  • Fixed a specific type of tree on Garden City respawning through player bases
  • Fixed "Use" on vests deleting the vest
  • Fixed picking up vests from the ground deleting their inventory
  • Fixed being able to shoot while rolling / mantling
  • Fixed multiple inventory bugs that could lead to ghosted inventory slots which no longer function
  • Fixed an inventory bug that could lead to losing items when picking up in rare cases
  • Fixed set down not working in multiplayer while in first person when wearing face covering helmets