Patch 0.3.5
[h2]Additions[/h2]
[h2]Changes[/h2]
[h2]Bug Fixes[/h2]
- Big Boy boss zombie is back. He still needs some tuning and will get some special abilities in the near future.
- More interiors added to Garden City
- Added more placeable items
- Kitchen items added (sink, cabinet, stove, microwaves, toasters)
[h2]Changes[/h2]
- Backend performance optimizations for how the game handles items and world objects
- All zombies have received a damage buff
- More zombies now spawn on Garden City
- Bears have received a damage buff
- All AI can now catch a sprinting player rather than trailing behind without getting in range to attack
- Steam Cloud has been re-enabled
- Made some changes to the built in flashlight
- Updates to grid mode building when placing on sidewalks / roads / etc
[h2]Bug Fixes[/h2]
- Fixed a specific type of tree on Garden City respawning through player bases
- Fixed "Use" on vests deleting the vest
- Fixed picking up vests from the ground deleting their inventory
- Fixed being able to shoot while rolling / mantling
- Fixed multiple inventory bugs that could lead to ghosted inventory slots which no longer function
- Fixed an inventory bug that could lead to losing items when picking up in rare cases
- Fixed set down not working in multiplayer while in first person when wearing face covering helmets