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  3. 1.1.2.1 Post-Update Stability Patch 

1.1.2.1 Post-Update Stability Patch 

Gameplay:
  • Adjusted Electro-Pest’s hitbox to correctly reflect its size.
Miscellaneous:
  • Fixed a few text and translation issues.
Graphics:
  • Smoke from Furnaces, Campfires and Cooking Pots will no longer be visually in front of other objects.
  • Adjusted the sprite of the grey coloured Drohmble Calf to correctly display an in-palette chest.
  • Emissive parts of the Glass Smelter will no longer be rendered in front of other objects.
Performance:
  • Improved performance of the sprite atlas packing, reducing the initial black screen while the game loads by several seconds. 
  • Some systems that are only needed for mods are now disabled when no mods are installed. This improves the game’s initial load time. 
  • Particle effects are now loaded in a more efficient manner at the start of the game. 
  • Initializing fonts no longer causes excessive memory allocations at the start of the game. 
  • Fixed a minor memory leak caused by plants.
Bug fixes:
  • Fixed an issue that could cause mouse input to get stuck. 
  • Plants now continue to grow when no players are nearby. 
  • Fixed an issue where the Earie’s Provoked Swarm talent and the Electro-Pet’s Territorial Fallout talent had been swapped. Pets already affected by this issue will also be automatically fixed when the save is loaded. 
  • The “Beam Me Up” achievement now also triggers when teleporting from a Waypoint to a Portal. 
  • Fixed an issue that could cause some ranged enemies to continue to walk towards their target even after entering their usual attack range. 
  • Fixed a bug that caused some Orbital Turrets to only shoot one single laser beam without deploying their shield. 
  • Fixed an issue that caused Core Sentries to be invisible. 
  • Fixed an issue that caused Core Sentries’ projectiles to deal lingering damage after hitting a wall. 
  • Removed the ability to spawn Nimruza, Queen of the Burrowed Sands by using a Nimruza Figurine in the Materializer. 
  • Fixed an issue that caused Core Commander and Nimruza's end dialogue to appear after respawning. 
  • Fixed an issue that caused multiple copies of the Blast armor set pieces to drop from Locked Copper Chests. 
  • Fixed an issue that caused unlocked Iron Chests to be fished up in The Forgotten Ruins instead of Locked Iron Chests. 
  • Scrolling the UI settings menu screen in certain languages no longer results in settings being displayed outside the intended area. 
  • Fixed an issue that could cause some Pets and Minions to not be able to go through doors. 
  • Characters will now only be vulnerable after the screen fades back in when teleporting between Portals/Waypoints. 
  • Fixed an issue that caused critters to “float” above water or pits when the ground beneath them was broken. 
  • It is now possible to sleep when next to a Purple Slime or a Blue Slime. 
  • Dodos now correctly drop meat when killed. 
  • Health regeneration for non-boss enemies is now correctly interrupted when they take damage.
  • Life on hit effects should now work correctly against bosses.
  • Visual outline effects should now be correctly applied to enemies.
  • Minions should now follow movement commands even if recently stopped from a previous command.
  • Minions should no longer randomly stop when doing turns in their movement path.
  • Damage caused by the hydra boss’ scream attack should now be correctly blocked by walls.