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Core Keeper News

Core Keeper update bringing some free Christmas cheer to crafting game

A brand new Core Keeper update is coming to the Steam crafting game just in time for the holidays, and bringing with it three weeks of free Christmas-themed content for you and your friends in the multiplayer game. The base building has been out on Steam for some time, with previous updates, like the recent Core Keeper Desert of Beginnings, also adding a slew of new content to the game.


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RELATED LINKS:

Core Keeper update Desert of Beginnings adds biomes, karts, and bugs

Core Keeper Terraria crossover brings King Slime to the sandbox game

Terraria-like Core Keeper gets its first big content update next month

Nominate Core Keeper for the "Better with Friends" Steam Award!

Nominations have just opened for The Steam Awards 2022, and we’d love your support! We’re exceptionally proud of Core Keeper’s multiplayer functionality and we hope we can count on your vote for the “Better with Friends” category this year.

Nominate Core Keeper for the “Better with Friends” award using the button above or at the link here.


We announced Core Keeper way back in 2021, sharing our vision for the game and welcoming a community of prospective Explorers to our Steam Discussions, Discord, and Twitter. From that moment, we were committed to involving the community in the development of the game as much as possible to ensure it was something you’d be excited to play when we launched in Early Access in March 2022.



We knew we wanted Core Keeper to support multiplayer since day one, and our dream was to give you the opportunity to explore a vast underground world with a whole team of friends, working together to mine, build, craft, fight, farm, fish, and uncover the secrets of The Core. To that end, we developed the game to be able to support up to 8 people in online multiplayer.

We went on to add our backgrounds feature, allowing players to specialise in certain skills so that players could all contribute to the team in different ways during multiplayer. Of course, that didn’t stop some of you setting out with a team of 8 chefs (which is equally as cool when you think about it!).

Throughout the game’s early development, the community asked time and time again if Core Keeper would ever support dedicated servers. Truth be told, this was something we had on our radar for a long time, but your feedback motivated us to ensure this was something we’d bring to the game as soon as possible. Not long after our Early Access launch, we invited you to help us test a dedicated-server solution, and shortly after that we officially launched dedicated-server functionality for Core Keeper.



We love hearing stories about players uncovering the secrets of our ancient underground world together, taking on our Titan bosses in teams, and working together to build elaborate bases. Whether you’re playing online (player-hosted) multiplayer or combing the underground on your very own dedicated server, exploration with friends has always been at the heart of Core Keeper, and that’s why we hope you’ll nominate us for the “Better with Friends” award this year.

We’ve Added Chinese, Korean, and Japanese Language Spaces to Our Discord!

We’d like to say a big hello to all our Chinese, Korean, and Japanese-speaking Explorers and welcome you to the Core Keeper Discord!

This is the very first time we’ve added non-English spaces to our Discord, and we’re working with a very talented team of community managers to help us facilitate this. While we’re very excited to be able to offer spaces such as these, this is brand-new territory for our social team, so your feedback will be very valuable in helping us tailor these spaces to the Chinese, Korean, and Japanese communities.

[h2]How to Access Chinese, Korean, and Japanese Spaces on our Discord[/h2]

To access the non-English spaces on our Discord, simply follow this invite link to join, then follow these instructions.

  1. You will be prompted to accept our rules, which we can only display in English, unfortunately. Please feel free to accept these by clicking the checkbox underneath them. You will be able to view our rules in Chinese, Korean, and Japanese once you are granted access to the server.
  2. You will only be able to see the English channels when you join the server. Please navigate to the #get-roles channel and follow the instructions in your language.
  3. You will then be granted access to the part of the server in your chosen language and you will be able to see a localised version of the server rules in the relevant channels.


At the moment, this is the simplest way to ensure Explorers can get to the appropriate spaces on our server for their language needs. Feel free to accept roles for multiple languages if you’d like to see the server in more than one territory.

[h2]Will You be Adding More Non-English Spaces to the Server in the Future?[/h2]

As this is a relatively new development for the Core Keeper Discord, we’ll be taking some time to see how we get on with the Chinese, Korean, and Japanese areas before we consider adding any additional non-English spaces to the server. Thank you for your patience while we work on expanding the server.

We’re looking forward to seeing new members join the server in these spaces, and we hope you’ll have fun meeting your fellow Explorers and becoming part of our community. If you have any suggestions for channels/spaces you’d like to see in the language/s you opted in for, please let the relevant community manager know!

Core Keeper - Patch Notes - 0.5.0.1

Gameplay Changes


[h2]Balancing[/h2]
  • Increased the healing from the Oracle Deck.
  • Increased the drop chance of Larva Meat and Clay Moss and reduced the drop chance of Slime from Big Larvae.

[h2]Other[/h2]
  • The Larva Butterfly enemy now spawns from Ground Magma Slime.
Bug Fixes
  • Fixed potential invalid memory access in enemy chase logic.
  • Fixed potential invalid memory access in enemy chase logic.
  • Fixed potential invalid memory access in Scholar healing logic.
  • Fixed potential invalid memory access when a player is hit by projectiles.
    Fixed invalid memory access when sending Cartography Table map data over the network, which was potentially leading to map corruption.
  • Fixed a bug where items on Tables and Pedestals would sometimes be lit when they shouldn’t be.
  • Fixed a bug where the Cookbook UI would look broken and not be usable for some characters.
  • Fixed an issue where the Giant Mushroom and Amber Larva would not appear in the Cookbook while using any ingredient type filter.
  • Fixed some mobs trying to attack through walls.
  • Fixed a bug where effects applied to nearby allies, such as the damage increase from the Crystal Meteor Chunk, would not be removed after unequipping the item if the character also had a talent giving a similar buff (such as “The Smell of Food” talent).
  • The Bug Net no longer damages objects or enemies when swinging it.
  • Fixed a bug where the Merchant would be invisible after teleporting to their room.
    Fixed a bug where the Leafhopper critter would not spawn anywhere. It now spawns in Azeos’ Wilderness as intended.
  • Fixed bug with Fury Forge accepting items other than Galaxite Ore.
  • Fixed bug with Caveling Assassins spawning raiding parties with the incorrect Caveling type.

How to get a copper key in Core Keeper




If you're hunting high and low for a copper key in Core Keeper—try saying that fast, 10 times—you're not alone. The early access survival sandbox has just released its biggest update yet. The Desert of Beginnings adds a new sandy biome and go-karts along with a whole bunch of other stuff...
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