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Palworld developer 'blown away' by the response to its new publishing arm, which has received 150 game pitches just one week after opening




Palworld developer Pocketpair launched a new publishing business last week, following the gargantuan success of its Pokémon-inspired survival game. The response was, shall we say, enthusiastic, with Pocketpair's comms director and publishing manager John Buckley stating he received 1,500 LinkedIn requests within 24 hours...
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Swamped with 1,500+ LinkedIn invitations in 24 hours, the manager at Palworld's new publishing arm 'underestimated how much interest there would be'




Palworld's developer Pocketpair, not being slowed down by Nintendo's lawsuit, has gone and opened a publishing arm. Pocketpair Publishing, which already has a horror game made by Surgent Studios in the works, is up, running, and taking inquiries...
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Palworld's creators are paying the Kenzera devs to make a horror game about the entertainment industry


Here's your feelgood story for the weekend, possibly: the creators of megahit Palworld are using some of their Palbucks to set up a new publishing arm, and their first project as publisher is an untitled horror game from Surgent Studios, the struggling developers of Tales Of Kenzera: ZAU.

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Palworld gets a roadmap including co-op crossplay, world transfers for Pals and an ending

Palworld developer Pocketpair have recently revealed a fresh roadmap of what's to come for the popular monster catching survival game.

Read the full article here: https://www.gamingonlinux.com/2025/01/palworld-gets-a-roadmap-including-co-op-crossplay-world-transfers-for-pals-and-an-ending/

Update v0.4.14: Spring Festival skins! Balance adjustments and bug fixes!

[Patch Notice]
Palworld version v0.4.14 has been released!





==

▼Spring Festival Skins!
Five Spring Festival skins have been added for all players!
(※You must have the corresponding Pal to equip the skin)

・Lucky Cattiva
・Fortune-Bringer Lyleen
・Fortune-Bringer Lyleen Noct
・Lion-Dancer Chillet
・Lion-Dancer Chillet Ignis

▼Specification Adjustments
・Pals will now target the nearest enemy after being summoned
・Changed the behaviour of large Pals at bases to be the same as small Pals. This allows them to pass through narrow passages and they will be less likely to collide with ceilings and such
・Added earth element to Mammorest and Mammorest Cryst
・Added water element and the work suitability "watering" to Killamari

▼Balance Adjustments
・Reduced the amount of power required by the large electric egg incubator and significantly increased the amount of power stored in the battery
・Expanded the range of the target area near the reticle when targeting the same enemy
・Fixed a bug where the stamina of some Pals was different between normal Pals and Alpha Pals
・Adjusted the rewards from large oil rig treasure chest and removed the uncommon plasma cannon blueprint
・Extended the distance at which the Advanced Bow damage begins to drop off by 1.5
・Reduced the amount of plasteel required when crafting weapons and armor
・Increased the production speed of crude oil from the crude oil extractor
・Increased the rate at which crude oil extraction speed increases at the Pal Labor Research Laboratory
・Increased the durability of weapons and armor that can be created with some blueprints (durability of already created equipment will remain unchanged, so it will appear that the durability has decreased at first)

▼Bug Fixes
・Fixed a bug that caused the game to crash when a Pal with four negative passive skills was put through surgery by Dr. Brawn
・Fixed a bug that caused the NEW display in the building UI to not disappear when starting a new save data
・Fixed an issue that caused the treasure chest in the Oil Rig to not respawn
・Fixed a bug that sometimes caused the workbench effect to remain
・Fixed a bug that caused the PS5 players to be able to join Xbox games. This feature is currently under development and was released unintentionally
・Fixed an issue where some terrain was disappearing

==

Thank you for your continued support of Palworld