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Eigengrau News

Version 1.2.7

  • added area-selection to the classic mode for directly starting into an already visited area
  • added a new option to disable online leaderboard participation
  • changed shield granularity from 10 to 5
  • changed the menu flow and return directly to the stage-selection menu instead of the title screen after leaving a single stage (with some exceptions)
  • fixed an issue where menu gamepad navigation would not work correctly in some situations with rotated HUD

Version 1.2.6

  • added a simple HUD indicator to show the trophy state of the current stage
  • fixed not being able to achieve X rank in stage 3-5 on easy difficulty
  • fixed one of the tasks being unsolvable in stage 5-4 if playing too fast (especially on easy difficulty)
  • improved and relaxed the summary medal calculations in classic mode to make it easier and fairer to achieve an appropriate rank
  • improved pacing in co-op mode by decreasing enemy and boss health by around 10%
  • improved visual quality and performance when playing with DirectX 9

Version 1.2.5

  • added separate online leaderboards for individual stages and standard settings only (Steam only)
  • fixed imprecise enemy collision detection in stage 4-B
  • fixed various issues when playing with DirectX 9

Version 1.2.4

  • added support for DirectX 11 and 9 (on Windows, for compatibility)
  • fixed another crash on startup (on some Intel GPUs)
  • improved stability when playing at over 100% game speed

Version 1.2.3

  • fixed a crash on startup (on some Intel GPUs)
  • fixed an issue where the game would run slower than intended when played on a display with a refresh rate below 60Hz
  • improved performance significantly on low render-quality setting (by slightly reducing the background resolution without affecting the foreground)