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Eigengrau News

Version 1.2.2

  • added a new option to easily force standard settings (background rotation ON, background speed 100%, update frequency 60Hz, game speed 100%, shield OFF)
  • added a separate online leaderboard for entries created with standard settings only (Steam only)
  • added a new page to the classic summary screen that shows a score-breakdown of individual credits/continues
  • added a very small invincibility window for the surviving player in co-op mode when the other player explodes
  • changed the penalty for using a continue and completely reset the current player score (but still keeping track of individual credits/continues and the best score)
  • changed and reduced the duration of the time-bonus screen by 1.5 seconds
  • fixed an issue where the classic summary screen would always indicate that a new score-record was achieved
  • fixed a possible crash when the player ship is oriented exactly at a 45 degree angle (which can happen in some stages)
  • fixed a possible crash when changing certain graphics settings
  • fixed some strings from non-English languages not having enough space
  • improved input responsiveness when quickly tapping the fire button and when switching between normal fire and rapid fire

Version 1.2.1

  • added simple online leaderboards (Steam only)
  • fixed demo save data import missing some score values and medals

Version 1.2.0

This update includes many quality of life improvements, some changes based on feedback, and the second new player weapon.

  • added Wave Mortar player weapon
  • added single-button control mode
  • added rapid fire button for original, mixed and single-button control mode
  • added dialog to import demo save data on first launch
  • added a dummy HUD to the configuration menu outside of the game to show how some of the options affect the layout
  • added new localization for Simplified Chinese (简体中文) and Traditional Chinese (繁體中文)
  • changed damage immunity in the intro to be only active on the very first play-through
  • changed twin-stick input during screen rotation in stage 4-2 and 4-B to make shooting more intuitive
  • fixed an issue where the combo bonus and last chain at the end of a stage were not added to the stage highscore
  • improved loading performance with shader disk caching (especially on Intel GPUs)
  • improved player visibility by erasing distortion effects near player ships
  • improved boss movement during yellow attack in stage 0-B to make direct aiming easier
  • improved gimmick clarity in stage 3-2 by adding more visual and acoustic cues
  • improved the additional time bonus screen in stage 5-B to better communicate the meaning
  • improved enemy movement and gimmick in last phase of stage 7-1 to prevent some annoying situations
  • many other improvements and fixes

The Wave Mortar allows you to shoot into multiple directions at the same time. It can be unlocked later in the game or with the password JADE.

Single-Button Control Mode makes it possible to shoot and turn your ship with just a single button based on your movement.

Thank you and have fun!
Martin

Version 1.1.2

  • added autosave indicator
  • added katakana to game title, mission names and boss names
  • changed yellow attack in stage 4-B (to make it more fair and easier to understand)
  • improved background visuals and transitions in area 1 and 6

Version 1.1.1

  • fixed boss music getting stuck when skipping the summary screen too quickly after a boss fight
  • fixed player bullets going through barriers in stage 1-1 on certain refresh rates and distances