1. DEAD LETTER DEPT.
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  3. THANK YOU For A Great Launch. Here's Some Fast News Blips

THANK YOU For A Great Launch. Here's Some Fast News Blips

I. THANK YOU FOR A GREAT LAUNCH




THANK YOU to everyone who snagged a copy of DEAD LETTER DEPT. and for leaving your reviews. This launch blew my expectations quite out of the water, and DEAD LETTER DEPT. has managed to achieve the 'Overwhelmingly Positive' trait with over 600+ reviews from you amazing folks. So seriously, holy @#$% THANK YOU!





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II. DAY OF THE DEVS: SF EDITION

DEAD LETTER DEPT. was lucky enough to sneak itself into the next upcoming Day of the Devs event. Happening this weekend, March 16th, this particular one is paired right next to GDC. It's open to the public and attendance is FREE. If you're close to the SF area and want to check out a bunch of weird interesting indie developed games, it's worth a peak (Even though it's paired with GDC you don't have to be a developer to attend this event).

I took this opportunity to finally get the Steam demo build updated so it'll now has some of the accessibility and mouse features that were added since the original 2022 demo. (I'm also going to add the Linux version of the demo today while I'm at it)



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III. THE STEAM SPRING SALE

DEAD LETTER DEPT. is currently on sale again for the annual Steam Spring sale, running from March 13th thru the 20th.
https://store.steampowered.com/app/1627350/Dead_Letter_Dept/



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IV. DEAD LETTER DEPT. SOUNDTRACK

The soundtrack is well under way. I'm aiming to arrange it in a style that tells a good story & blurs some moments of the game into it here and there. I'm looking to release it initially through Bandcamp & Steam.

I'm also investigating putting out a one-shot VINYL edition- that's not a thing I'm not expecting to be necessarily a high demand item (it's more a personal goal/curiosity of mine), BUT hey IF YOU WANT VINYL please reply to this and LET ME KNOW, as having a head count drastically changes the math I'm looking at.



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That's all for the moment. Thank you all again, I'll make another Steam post when the soundtrack approaches its release.


-Mike