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DEAD LETTER DEPT. News

THANK YOU For A Great Launch. Here's Some Fast News Blips

I. THANK YOU FOR A GREAT LAUNCH




THANK YOU to everyone who snagged a copy of DEAD LETTER DEPT. and for leaving your reviews. This launch blew my expectations quite out of the water, and DEAD LETTER DEPT. has managed to achieve the 'Overwhelmingly Positive' trait with over 600+ reviews from you amazing folks. So seriously, holy @#$% THANK YOU!





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II. DAY OF THE DEVS: SF EDITION

DEAD LETTER DEPT. was lucky enough to sneak itself into the next upcoming Day of the Devs event. Happening this weekend, March 16th, this particular one is paired right next to GDC. It's open to the public and attendance is FREE. If you're close to the SF area and want to check out a bunch of weird interesting indie developed games, it's worth a peak (Even though it's paired with GDC you don't have to be a developer to attend this event).

I took this opportunity to finally get the Steam demo build updated so it'll now has some of the accessibility and mouse features that were added since the original 2022 demo. (I'm also going to add the Linux version of the demo today while I'm at it)



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III. THE STEAM SPRING SALE

DEAD LETTER DEPT. is currently on sale again for the annual Steam Spring sale, running from March 13th thru the 20th.
https://store.steampowered.com/app/1627350/Dead_Letter_Dept/



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IV. DEAD LETTER DEPT. SOUNDTRACK

The soundtrack is well under way. I'm aiming to arrange it in a style that tells a good story & blurs some moments of the game into it here and there. I'm looking to release it initially through Bandcamp & Steam.

I'm also investigating putting out a one-shot VINYL edition- that's not a thing I'm not expecting to be necessarily a high demand item (it's more a personal goal/curiosity of mine), BUT hey IF YOU WANT VINYL please reply to this and LET ME KNOW, as having a head count drastically changes the math I'm looking at.



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That's all for the moment. Thank you all again, I'll make another Steam post when the soundtrack approaches its release.


-Mike

The BLOODY KEYS Bundle



[h2]DEAD LETTER DEPT. + BLOOD TYPERS TEAM UP TO CREATE THE 'BLOODY KEYS' BUNDLE[/h2]

Belief Engine & Outer Brain Studios have teamed up to create the 'Bloody Keys' Steam bundle, where you can nab both DEAD LETTER DEPT. + Blood Typers, both iconic new horror typing games, for a discount.

The game Organ Quarter, also by Outer Brain Studios, is one of my personal favorite VR horror games ever. So it's a big honor to be able to make this bundle with them on their brand new release Blood Typers.

[h2]What is Blood Typers?[/h2]
TYPE TO KILL in this survival horror adventure, played entirely with your keyboard. Blast zombies, manage your inventory, and work together to survive and escape. Choose from a roster of characters then plan your escape from this bloody homage to old school horror. But remember... death is just a typo away.



In singleplayer or 1-4 player co-op, you find yourself trapped in a procedurally generated movie campus as it warps into a nightmare. Manage its limited resources right or you might not make it through the night…

Check out the 'Bloody Keys' Bundle here:
https://store.steampowered.com/bundle/50718/Bloody_Keys/


Patch v1.5 [Linux Users Please Read]

  • Hot fixing a critical issue preventing native Linux build from launching correctly if you have updated glibc to v2.41 (which apparently broke a lot of backwards compatibility, and fun fact was released the same day as DEAD LETTER DEPT.) Steam Forum thread about it here.
  • Cloud syncing on Linux should now fully function correctly
  • Fixing a rare edgecase issue where entering a Vertical Tab (somehow) in a very very specific circumstance could somehow cause the save data to get corrupted and ultimately reset itself. Also, I learned that Vertical Tabs are apparently a thing, but how you enter one in 2025 is a complete mystery to me (chime in if you're familiar with using these in the modern age).
  • Adding an error screen on launch to notify you if the Save Data is corrupted/not loadable, which will give you some options to consider. Mainly added this to catch any other weird circumstances after encountering the crazy Vertical Tab thing. If I'm very lucky nobody will ever see it.
  • Fixing the Recommended Controller layout for SteamDeck not showing up correctly
  • Fixing minor bug where the Display Resolution setting would get confused and show the wrong entry
  • Several other minor polish & fixes

Patch v1.4

[h3]Patch 1.4[/h3]
  • Entire UI has been all adjusted to now properly layout for all horizontal based aspect ratios instead of clipping off the screen for edge cases like 3:2. Even in the weirdest of ratios it will still try its best.


Thank you very much for your reviews and your bug reports.

Patch v1.3

[h3]Patch 1.3[/h3]
  • Fixed an issue that might have made later parts of the game too dark on some certain setups
  • Made the chances of █▐░█░█ yourself ░█░ █████ ░░░░██ ░█░░ more lenient
  • A bunch of various improvements & minor fixes


Thank you for an amazing 1st week.