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Patch notes v1.3.3 & v1.3.4

Patch time!

We're working on some new content and features too, but meanwhile, here's a patch of bug fixes and and minor balancing.

Change log:

  • Made Scrapper stop accepting creatures after scrapping one creature. Changed the item drops of certain creatures when scrapped.
  • Fixed Blood, Soul and Trash Statues' toggle states sometimes not being saved and loaded properly between sessions.
  • Fixed performance drops related to ghosts spawning and existing.
  • Fixed some of the performance issues in Flooded Wilds.
  • Fixed a possible soft lock in Mato if you somehow appeared on the next floor below prematurely.
  • Fixed issues with the item descriptions of Demonic Spine, Armor Wax and Beetle Crusher.
  • Fixed a mysterious white box appearing on the ceiling of Flooded Wilds (it was the level exit area clipping through).
  • Fixed bullets sometimes not hitting the enemy if it happens to also hit the ground on the same frame.
  • Fixed player bodies having the wrong sprites after death in multiplayer.
  • Fixed a few crashes.


We're constantly looking for feedback and bug reports, so feel free to join our chat on Discord or the Steam community forums! Crash reports in particular are extremely helpful to us in improving the stability of the game further!

Join us on Discord: https://discord.com/invite/cebQadnREq

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