v1.1 Decor and Heart Event Tracker Update

Hello Researchers, the v1.1 update is now live! It's just in time for the upcoming Steam's Winter Sale - Research Story will be discounted.
Thank you so much to everyone who has helped test in the beta.
I hope you enjoy the new content and QOL updates. Happy Holidays!
- Miki
Preview of new decor items[h2]v1.1 Update Changelog[/h2]
[h3]Features & Content[/h3]
Wallpaper & Flooring
- Added Wallpaper & Flooring feature.
- Added 20 wallpaper items.
- Added 20 flooring items.
- Wallpaper can be bought from the Carpenter’s Shop and Flooring can be bought from the Mason. There are also unique sets found in the Mines.
Decor System rework
- Reworked decor/placement system: placement is more lenient and accurate (based on collision of the placed object, rather than the grid).
More Decor
- Added 62 decor items:
- 10 Wall Lamps
- 6 Sofas, 6 Long Sofas
- 12 vertical long paintings/tapestries
- 6 Dressers
- 4 Cushions
- Black & Pink versions of the Sink, Privy, and Bathtub
- 4 Hanging Plants, 2 Wall planters, 4 flower pots
- 2 wall bookshelves
More Decor Interactions
- Small decor (e.g. frog plushes) can be placed on Wall Shelves.
More Rotatable Decor
- These items can now be rotated: Sofas, Buffet Tables, Dining Tables, Round Table, and Tables.
Heart Event Tracker
- Added a Heart Event tracker in the friendship page, where you can find requirements for available Heart Events.
- The NPC preferences page (loved gifts, favourite food etc.) now shows the item/creature names when navigated to.
Misc additions
- Added game tips in loading screen
- Added a Wishing Box at the Mining Outpost (unlocked after upgrading to Iron Trowel). Use 1 Gold Bar to wish for a specific type of decor loot in the Mines.
- Crafting/Cooking recipes sold in shops now show a recipe preview.
[h3]Balancing and progression changes[/h3]
- The “Beginnings of Bestiary” quest now is slightly more directed.
- Players must observe a creature before they can obtain feed for taming. This change doesn’t affect most of the existing saves. If you have a save where you’re in the middle of the quest, you may get 3 additional seed bowls from Rhea.
- Only chickens will spawn in the day on the first in-game day.
- Adjusted some requirements for triggering cutscenes (making it easier to trigger certain cutscenes).
Kipp and Lisa’s Purple Heart cutscenes no longer require completing several research-related quests.
[h3]Technical improvements[/h3]
- Added support for Borderless Fullscreen.
- The game is now able to recognise a switch in audio output while running.
- Chests can now be placed in front of signs (previously, signs could be placed behind chests but not the other way round).
- Some of the input buttons show up as a glyph instead of in plain text.
- [Controller] Options > Controls now display glyphs instead of plain text.
- Minor optimisation.
[h3]Minor changes[/h3]
- Expanded Wooden Bowl’s description.
- Updated Comfortable Sofa sprite.
- Updated Standing Sink sprite.
- [Controller] Targeted white tile that shows up when equipping certain tools now also shows while indoors.
- While moving a Powered Chest, eligible crafting stations will be indicated.
- Minor improvements to creature information and pen UI
- [Controller] Improved navigation in creature information UI
[h3]Fixes[/h3]
- Fixed Oven and Stove not showing up in Mason’s shop sometimes.
- Fixed some rare instances where story dialogue gets cut off by other dialogues.
- Fixed an issue related to Vallee’s and Eira’s overtime at the Archive after the final puzzle is completed, if either of them were married to the player (added dialogue to recognise the overtime).
- Fixed being able to place decor on the player on any paths.
- Fixed being able to place decor such as water lanterns and tappers on any paths.
- Improved/Fixed collision checks being too strict for some decor items, such as Dining Tables and Chairs.
- Fixed unable to move Creature Pen immediately after assigning a creature.
- Fixed Watering Can getting filled to full when reloading a save.
- Some fixes for grammar errors in text.
[h3]Localisation Updates[/h3]
- Fixed some Simplified Chinese localisation errors.
- Fixed some character naming inconsistencies:
-- Vallee's name is standardised to 瓦莉 (instead of 瓦利/瓦莱)
-- 雷亚 -> 瑞亚
-- 云习 -> 希芸
-- 凯尔 -> 基尔
-- 芝麻 -> 胡麻
-- 子 -> 紫
- Fixed some inconsistency in item naming (研究卷轴:野生堇紫 -> 研究卷轴:野生紫罗兰)
[h3]Modding Support[/h3]
- Added support for adding language mods for the game.
- Fonts: Added ASCII range to some fonts that were missing (to include more letters with diacritics).
