Research Story Devlog #3 | Taming and Raising Creatures!
Greetings, Researchers!
Last month, I shared a little about farming and plant characteristics. This month, I’d like to share some progress made on creature taming and management! 🐓
[h2]Taming Creatures[/h2]
To start off, wild creatures you find in the areas surrounding Shimmerbrook can be tamed. Observe them to find out their diet, and feed them to gain their trust! Creatures are either diurnal or nocturnal, which affects when they can appear. Here we have a Sproutkitten appearing in the day and a Raccoon enjoying a meal at night.

[h2]Creature needs and happiness[/h2]
After taming your creatures, you’ll need to meet their basic needs by giving them a home and feeding them daily. This is where Creature Pens come in, which are items that can be placed on your farm. Assign creatures to the pens, and add feed to the trough!


There are also pen upgrades that you can work towards to make management easier! Autofeeders store a stack of feed and add to the trough automatically. Music boxes help to keep creatures happy, so missing a day or two of interactions will not reduce their happiness significantly.

[h2]Creature perks[/h2]
Happy creatures bond with their owners more quickly, and after some time, these creatures unlock perks and become little companions to aid you with your daily exploration and farming! Activate these perks by having the creatures follow you.
Currently, we have a few variations of perks. For example, Chickens find additional seeds from foraging; and Sproutkittens magically grow seeds into sprouts when players water their plots!


[h2]Creature Research[/h2]
Going back to the theme of the game, the research process for a creature involves observing, taming, and raising them. Once those are done, you’ll complete a Creature Research Scroll, ready to be submitted to the Archive!

[h2]New interior: Rhea’s treehouse[/h2]
I’ve also started working on the interior of Rhea’s place - as a druid, she can guide you in creature taming and raising. I plan to have her sell items such as Feed and Creature Pens, and the shop has been set up in the top right corner in the treehouse. Here’s a first look at the interior:

[h2]That's a wrap![/h2]
Thank you for reading to the end! Recently, we've received a lot of support for the game, particularly due to Play with Josh’s video:
https://www.youtube.com/watch?v=bwAi7lFZWxE
I’d just like to welcome new folks and thank you for the continued love and support! We reached over 1k wishlists on Steam in the past week, and I’m so happy that so many of you are interested in RS - it keeps me going strong!
In the meantime, check out our Twitter for more regular updates!
- Mikixen
Last month, I shared a little about farming and plant characteristics. This month, I’d like to share some progress made on creature taming and management! 🐓
[h2]Taming Creatures[/h2]
To start off, wild creatures you find in the areas surrounding Shimmerbrook can be tamed. Observe them to find out their diet, and feed them to gain their trust! Creatures are either diurnal or nocturnal, which affects when they can appear. Here we have a Sproutkitten appearing in the day and a Raccoon enjoying a meal at night.

[h2]Creature needs and happiness[/h2]
After taming your creatures, you’ll need to meet their basic needs by giving them a home and feeding them daily. This is where Creature Pens come in, which are items that can be placed on your farm. Assign creatures to the pens, and add feed to the trough!


There are also pen upgrades that you can work towards to make management easier! Autofeeders store a stack of feed and add to the trough automatically. Music boxes help to keep creatures happy, so missing a day or two of interactions will not reduce their happiness significantly.

[h2]Creature perks[/h2]
Happy creatures bond with their owners more quickly, and after some time, these creatures unlock perks and become little companions to aid you with your daily exploration and farming! Activate these perks by having the creatures follow you.
Currently, we have a few variations of perks. For example, Chickens find additional seeds from foraging; and Sproutkittens magically grow seeds into sprouts when players water their plots!


[h2]Creature Research[/h2]
Going back to the theme of the game, the research process for a creature involves observing, taming, and raising them. Once those are done, you’ll complete a Creature Research Scroll, ready to be submitted to the Archive!

[h2]New interior: Rhea’s treehouse[/h2]
I’ve also started working on the interior of Rhea’s place - as a druid, she can guide you in creature taming and raising. I plan to have her sell items such as Feed and Creature Pens, and the shop has been set up in the top right corner in the treehouse. Here’s a first look at the interior:

[h2]That's a wrap![/h2]
Thank you for reading to the end! Recently, we've received a lot of support for the game, particularly due to Play with Josh’s video:
https://www.youtube.com/watch?v=bwAi7lFZWxE
I’d just like to welcome new folks and thank you for the continued love and support! We reached over 1k wishlists on Steam in the past week, and I’m so happy that so many of you are interested in RS - it keeps me going strong!
In the meantime, check out our Twitter for more regular updates!
- Mikixen