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Devlog #10 | More shops, upgradable tools, and new townsfolk!

[h2]Hi Researchers![/h2]
Another month has quickly passed, and here is what I’ve been working on in the month of May:

[h2]More shops and building interiors:[/h2]



For each shop, supporting mechanics have been added:
  • Healer’s Hut: Added potions, such as speed (use tools more quickly) and strength potions (takes less energy to use tools).
  • Blacksmith: Added upgradable tools. For example, hoes and watering cans can be upgraded to reach more tiles, and upgraded axes takes less time to chop a tree. Along with the upgradable tools, I've also added some metal ores that can be mined for upgrading tools and crafting.
  • General Store: Added more food and decor items, along with new farming equipment, Sun Lamps. Sun Lamps prevent crops such as garlic from withering when there is too much rain.
Holding a Speed Potion, with a chicken by my side.

Gold Watering Can watering up to 3 tiles.

Growing garlic around Sun Lamps, which withers if there is insufficient sunlight.

[h2]New townsfolk: Ming and Teagan[/h2]
Two new townsfolk have been added! Ming from the General Store, and Teagan who runs the Healer’s Hut.



Ming came from a neighbouring continent to further his studies in medicine; while Teagan set up shop in Shimmerbrook as they wanted to reside in a small town while helping others with their homebrewed potions.



Changes based on demo feedback
+ During the day, you can choose to sleep till night or till the next morning
+ Increased Fiber drop rate

That’s all for this month! In the meantime, get weekly updates from Twitter, and we also have a Discord if you’d like to come chat! :D

Take care everyone, and thank you for your continued support! Miki