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Devlog #13 | Crafting Stations & Research Progression!

[h2]Hello Researchers![/h2]

This month, as I continue to tie the game’s story together, I’ve also been working on RS’ progression systems.

[h2]Crafting Stations ✨[/h2]
First, there will be various Crafting Stations for players to build. Players would be able to craft items required to grow their crops, upgrade their tools, and progress in the story. Here are a few examples:

[h3]Composters and Stone Forges[/h3]
These crafting stations require several materials to process. Composters need Fiber and an additional material (such as a plant), while forges need coal and ores. Crafting takes time.

Composter that makes fertilisers and soil modifiers.

Stone forge to get metal bars from ores.

[h3]Sawhorse[/h3]
Similar to the previously added Seed Sieve, Sawhorses only require one material and crafts instantly.
Using a Sawhorse to get Wood Planks from Logs.

There will be other Crafting Stations in the game for players to discover!

[h2]Research Submissions and Research Rank 🔍📕 [/h2]
Next, I’ve also been working on an overarching Research Rank that tracks the number of books players have submitted to the Archive. As players rank up, they will be rewarded in different ways that opens up more gameplay.

Research Rank Up!

Other changes based on demo feedback

    + Added an easily accessible tutorial menu!
    + Selling Price of items will be shown when checking the Shipping Bin, if players have sold the item before.


I hope that these additions will give players a good sense of overall progression and things to work towards as they play. I’m planning to do more NPC-related content and improve some creature-raising mechanics next month.

As usual, thank you for reading! ‘Til next time.

- Miki