1. Research Story
  2. News
  3. Just a few words, announcing release time, and a small update.

Just a few words, announcing release time, and a small update.

Hi Researchers! While I've been quite busy this past month, I just wanted to share a few words with you as we get closer to launch.

[h2]About Early Access[/h2]
Now that Research Story is less than a week away from launch, I just wanted to take some time to say a big thank you to the community. Whether you've been following the game since we started posting on Twitter, or just found out about us, I'm just very thankful knowing that people look forward to this little game.

With the release date being so close, we are announcing our exact time of launch! Research Story will be released on ✨ Feb 20, 2023, at 5:00PM (PST) ✨ on Steam. It'll be released at the same time for all countries, so some of you might only see it in stores on the 21st Feb of your timezone. You can wishlist the game to get notified on launch. Wishlisting would also help us a lot by making the game get more visible on Steam :)

Being Early Access, there's certainly a lot of room for Research Story to grow and develop! One of the main reasons for putting our game in EA is so that we can develop alongside community feedback and suggestions. The feedback from our demo has certainly made the game a much smoother experience: there were things I thought were fun but turned out to be troublesome for players; and there were ideas that I'd never have thought of myself! Without your feedback, Research Story would not be where it is today. And I want to keep building the game alongside you during Early Access. If you're interested in being a part of this journey, you can check our our Discord server - I'll be there!



At launch, I'll also be sharing an Early Access Roadmap, with features and content that we want to add to the game before 1.0. The roadmap may shift depending on the feedback we get, but our key ideas would be there - so stay tuned for that! ^_^

I also want to take this chance to thank everyone who has worked on and contributed to this game. We wouldn't be here without them! You'll also see them in the credits:
🎵 Composers & Sound Designers: Tomás, Mickey, Tyd, Shevone, Bobby, Heedo
🎨 Additional artists: @joojabirra, @kookab_, @empathique
💻 Additional programmer: cyberfirex
🎮 QA: Close friends & family of mine
[h2]About our free Demo[/h2]

We also have a few updates about our demo:
1) The demo will stay available even after launch, however, you won't be able to use the saves from the demo for the Early Access version.

2) Chinese Localisation for the Demo: I've also been working with Electronic Sheep Games to include Chinese localisation in our demo. We hope that this lets more players try our game


[h2]See you soon~[/h2]
Once again, thank you so much to everyone for your kind support, I'm forever grateful
An expanding farm & creature army.

- Miki