1. Research Story
  2. News
  3. πŸ“– Mini-Devlog #6

πŸ“– Mini-Devlog #6

[h3][✨Update v0.3 is in development and will go live in early July!][/h3]

Continuing from our Mini-Devlog #5, we're implementing several new items and mechanics to the game. Here are some highlights:

[h2]Bait Press and Feed Crafter πŸ“¦[/h2]
One of the common feedback we hear from players is that the crafting system in the game gets tedious when having to craft certain items (such as feed bowls) frequently. While we'd like to keep the current crafting system, we also wanted to introduce ways to reduce tedium in crafting. Introducing - Bait Press and Feed Crafter! These Crafting Benches take from the players' inventory and surrounding chests to craft all types of bait and feed. If players like it, we'll consider adding more benches in the future!


[h2]Auto-Tapper and Fish Nets 🌳🐟[/h2]
We added the Auto-Tapper and Fish Nets for players to gather more types of resources. Some new crafting recipes require Resin, so the Auto-Tapper would be a consistent way to gather the material!

As for Fish Nets, we wanted another way to gather fish passively. In the beginning, we planned to add an 'Auto-Fisher' - but after thinking about it more, we decided that Fish Nets was the way to go. When I hear the phrase 'Auto-Fisher', I think of a machine that can catch lots of fish quickly. This wasn't the route we'd like to take, as 1) it diminishes the fishing mini-game, and in turn 2) makes certain creatures related to fishing less useful. A Fish Net would still have a chance to catch fish, but also all sorts of items, ranging from Water Snails to Lily Pads.


[h2]Removing Tilled Soil with Hammer πŸ”¨[/h2]
Finally adding this!! I know it's been on the wishlist of some folks. Soon :)


[h2]Decor Sets, some rotatable furniture πŸͺ‘[/h2]
We've added more decor to the game, and will continue to build on top of the current system and content in each major update! Here are some furniture in the 'Cherry Wood' set. Currently, only certain decor can be rotated, but we have plans to expand on that in the future too. Ideas are always welcome!


[h2]Thank you to the Research Story community! πŸ₯°πŸ’–[/h2]
Some of these changes, such as the Feed Crafter, was inspired by our Discord community! Be it the Discord, Steam, or even Google Forms, I'm always grateful for all the feedback and comments from players. These comments directly impact how the game is being developed. Being mostly a single developer, I'm always reading what players have to say and trying to reflect them in the changes I make.

As I was working on the update, I felt very thankful for all the support we've had for our game so far. Your support has allowed and encouraged me to continue building the game to the best of my ability. So, thank you all so much!
See you soon!
Miki