Patch 237: Over 50 Bug Fixes and Improvements!
🎮 Platform & System Updates
* Sort saves by the most recent one loaded.
* Fixed crash when loading corrupted data.
🚢 Boats & Vehicles
* Added a spot light to the tub boat’s light so it actually acts as a light source.
* Boat icon on the map is now darker and purple for better visibility.
* Fixed holes inside cruise boat (near interior doors).
* Doors to floating shipwreck cabins should now be destructible.
📦 Inventory & Items
* Fixed issue allowing items to be placed repeatedly if only one was left in inventory.
* All bakery items should now be correctly placeable.
* Bamboo Bookcase variant colors should not revert to the original when picked up.
* Fixed item placement and collision issues across various maps.
* Added wonky sauce spawn locations to Wonky Burger Ruins on Carn A Vale.
* Fixed multiple issues with feet slots and swapped footwear combinations.
* Fixed some issues with peg legs and other shoes.
* No longer displaying both shoe slots if there is a shoe alt slot being used
🍳 Crafting, Cooking & Furnishings
* Crafting station image now matches the selected station.
* Loom will now play animation while active.
* Fixed issues with Solid and Advanced Forges not displaying VFX and SFX correctly.
* Fixed issue with cooking pot not displaying animation correctly.
* Added SFX to drinking animation.
* Fixed crab molding material and farmer/mushroom wallpaper (vertical stripes).
* Salt can now be used in any recipe that requires salty ingredients.
🛏️ Characters & Animation
* Critters will no longer try to align with the player when turning in an item while they are sitting
* Fixed characters facing the player incorrectly when delivering items from a ride or seated position.
* Critters should now correctly use other types of benches instead of just the Park Bench
* Characters will now sit correctly on the Rockinghorse furniture item.
* Items should no longer be stuck in Critters hands when turning in commissions.
* Items will be put away correctly during some Fetch quests for Grumpy and Weird personalities.
* Farmer blouse should no longer occlude the pelvis if worn on its own
* Increased population cap from 16 to 17 citizens.
🗺️ World, Terrain & Nodes
* Made it so a number of resource nodes on Critter Cove will not respawn after being dismantled. May have to dismantle them one last time after they respawn next.
* Added missing terrain tiles so that certain routes on the map can have more direct sailing.
* Fixed terrain seams and smoothing around the workshop.
* Radio Control Tower Quest now tells you the correct otter to turn the Control Panel into.
* Added more round ceramic planter resource nodes to the world
* Added more oar resource nodes to the world.
* Added animation to the fish and cart ride parts when dismantling
* Removed barber pole spawn.
* Sourbouys should no longer float above planters when fully grown.
* Unlocked additional player and NPC house Critter Cove.
🏘️ Collision & Placement Fixes
* Fixed issue with shovel use animation when used outside of certain areas.
* Fixed missing collision around:
* Rigg’s Outpost
* Sunken city
* Sunken houses near Port Bella
* Woolington quest rocks
* Barn near Port Bella
* Fixed issue with collision meshes not loading properly at start of new game because of a bug in character creation.
* Added additional checks to ensure loading of colliders and meshes.
* Meowise Painting and Mouse Statue should now display correctly in the museum.
* Fixed light/collision on museum ceiling lamps.
* Added ceiling lamps to the original museum wing.
🧑🤝🧑 NPCs, Dialog & Behavior
* Sprout will now have something to say when they are on the way to or from the Farmers Market.
* Added more tourist dialog for when they are moving between tourist attractions.
* Fixed error where tourists were not talking if doing Baitshop activities
* Added better behavior for when Critters and Tourists are interacting with deco plants.
* Tourists using soap boxes should have correct conversations now.
* Critters should no longer follow the player around if a home visit quest is rejected.
* Fixed duplicate scenario spawning during storm refreshes.
* Fixed issue with scenario replacement when already talking to a critter.
* Copperbottom will no longer offer his personal quest until after the player has completed Renard quest and made the pirate suit.
* Anchor’s pipe will no longer be sticking through the shutters when the port office is closed.
🧩 Quest & Scenario Fixes
* Fixed issue with being able to give character friendship bracelets before they ask for them
* Added map tracking for Farmers after quest completion.
* Fixed issue where quest completion state wasn’t saved properly after reload.
* Critters should no longer invite you over to their house if they are still living in a tent
* Rum Runner quest should no longer be repeatable. Also any duped quest should now be correctly cleaned up.
* Updated lookie-loo soup scenario.
🧪 UI, Icons, and Technical Checks
* Fixed Credits UI "Back" button missing controller mapping.
* Small islands will now show up on the maps as a special island icon.
* Fixed load game UI breaking when deleting characters.
* Improved picking resolutions in the settings screen.